When comparing ShiVa vs GameGuru, the Slant community recommends ShiVa for most people. In the question“What are the best 3D game engines?” ShiVa is ranked 35th while GameGuru is ranked 38th. The most important reason people chose ShiVa is:
The free ShiVa Web version is limited to web publication, but otherwise has the same capabilities as the $200 ShiVa Basic. Upgrading to the $1000 ShiVa Advanced brings tools geared toward team development and professional releases, such as integrated SVN support and profiling tools. All versions are royalty-free.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Straightforward pricing with capable free option
The free ShiVa Web version is limited to web publication, but otherwise has the same capabilities as the $200 ShiVa Basic. Upgrading to the $1000 ShiVa Advanced brings tools geared toward team development and professional releases, such as integrated SVN support and profiling tools. All versions are royalty-free.
Pro Lua can be used for fast coding and C++ for optimization
All game logic can be scripted in Lua. ShiVa also provides a cross-compiler from Lua to C++, allowing Lua scripts to be further optimized and compiled to native code for performance.
Pro Great support
In addition to the help forum, Basic and Advanced licensees have chat and direct email access to the developers.
Pro Native c++ export
Pro C++ plugin development options
Pro Great performance on mobile
Smaller platform specific executables, native code export, good FPS even for complex scenes. ShiVa has great advanced optimization features, including PVS and LOD, decreasing number of drawcalls even in complex level. Platform specific profiles allow developers to customize size and compression level for textures and test those settings directly in editor. Other engine features, like lightning baking, mesh combining and GPU skinning will boost performance too.
Pro Designed for ease of use
Simplicity and accessibility are the core design goals of FPS Creator Reloaded.
Pro Active and helpful community
Users share ideas, help, and advice through the official forums. The community also provides a wealth of free assets, and the GameGuru Assets Store sees constant additions.
Pro Continuous development and updates
News and improvements are released on a monthly schedule. Interaction between The Game Creators and project backers is excellent.
Pro Awesome tech support
Pro Easy to use your own custom assets
Easily import your own 3D models with the built-in importer and create custom characters with the Character creator. Custom weapons are much more difficult, though.
Pro Massive community of users
The gamer creator forums have a large number of users, developing games, making models for sale and to give away for other users. They answer questions, help each other with problems in their games, and can make using this software so much more fun and easy.
Pro Royalty free
Games you publish with GameGuru can be sold without any restrictions or commissions.
Pro Easy to use editor
An easy 3D editor to create your own maps in seconds with drag-and-drop function.
Pro Friendly GUI
Awesome friendly GUI, and quite easy to use.
Pro Building editor
Currently in development but already looking very good! Easily create big and customized buildings with default building blocks and share them with others.
Also very easy to use in the designer: The buildings are treated like entities but still directly available in the 'building editor mode'.
Pro Powerful scripting language
Uses Lua.
Pro Large asset store
A store where you can buy various assets for your games like sounds, 3D models, weapons... Very good prices and a lot of assets are even free.
Pro Feature priorities are chosen by the community
The Game Creators team frequent the forums and ask the community for feeback and suggestions both there and via an open poll on the website. They have a great history of reading suggestions, viewing screenshots, and generally working with the community.
Pro Optimised engine for editor
The game engine is optimized for efficient use of memory.
Cons
Con ShiVa 2.0 has been worked on for nearly 4 years!
After 4 years of development and promises ShiVa 2.0 has JUST gotten into beta access.
Con Outdated
The current version 1.9.2 of ShiVa was released in December 2013. While there is active development on version 2.0, its beta is available only to paid licensees of the current version.
Con High Cost
Costs $200 for the basic version alone, which allows you to publish to any format other than web. The Team/Pro version costs $1000
Con Slow
Everything takes ages..feels like Unreal 4
Con Lack of user-interface
Although you can customize a lot, the user-interface does not show that. But plans are in place to improve this with some front facing GUI into the LUA scripts so you don't need to code as much.