When comparing Torque3D vs HeroEngine, the Slant community recommends Torque3D for most people. In the question“What are the best 3D game engines?” Torque3D is ranked 21st while HeroEngine is ranked 29th. The most important reason people chose Torque3D is:
Torque3D is a free game engine licensed under MIT with source code available on [GitHub](https://github.com/GarageGames/Torque3D).
Ranked in these QuestionsQuestion Ranking
Pro Free and open source
Torque3D is a free game engine licensed under MIT with source code available on GitHub.
Pro Many stock features for a FPS but flexible enough for other Genres
Pro Continually updated by a dedicated and skilled community
Pro Incredible Performance on low-end PCs
Even on low-end-PCs the Engine and its games run perfect
Pro Easy to implement 32 to 64 multi-player networking
Torque's approach to networking makes this one of the best performing and easiest to implement multiplayer game engines available.
Pro Redistributable tools
Pro Real time development- No nightly builds
Pro Streamlines MMO development
Backend completely handled by the team at Hero.
Pro Versoning control included in both HeroEngine and HeroBlade
No need for Perforce, Github or any other versioning software. It is built in. Check, Compare, Merge, revert, etc.
Pro Engine developer support
Developers of the engine and game developers are active on the Forums and Skype for private messaging.
Pro Server and Networking built in
Pro Very active community and support groups
Skype channel and forums questions answered by developers of HE and users very quickly.
Pro Highly optimized asset export plugins included
Though the export pipeline may be different and currently requires 3ds Max or Maya, the format is highly optimized to reduce high quality models down to KB's.
Able to create many types of games and scales all the way from a single area up to a full-blown MMO.
Designed for the needs of a MMO. HSL is also relatively easy to learn as scripting languages go. It was geared towards beginners, not time hardened programmers, and as such, its easier for a novice to pick it up sometimes, than a c++ programmer. That, and it was intended to be "readable" more like English.
Con Limited platforms
torque3D only publishes to web.
Con Weak AI
Movement AI is limited to moving in a straight line.
If you are planing on using some of the latest graphical options, pick another engine.
Con Lack of DirectX 11.1 or 12 support
DirectX 9 is the last version supported.
A standalone scripting language with (so far) little in the way of learning resources.