When comparing Stride vs RPG Maker VX Ace, the Slant community recommends RPG Maker VX Ace for most people. In the question“What are the best game engines for point & click adventure games?” RPG Maker VX Ace is ranked 35th while Stride is ranked 46th. The most important reason people chose RPG Maker VX Ace is:
Built for ease of use to get your game made quickly!
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Good looking and fast
Looking nearly as good as Unreal Engine 4, but rendering significantly faster.
Pro No royalties or licensing fees
Pro Projects are normal Visual Studio solutions
No proprietary project format, so it works with all the official .NET tooling.
Pro Supports Visual Studio
Pro Very modern render engine
Pro Powerful 3D Rendering Engine
Supports Vulkan. You can achieve good quality as in Unity3d and Unreal Engine
Pro Straightforward editor
Stride provides a simple and clean working environment for designing games.
Pro Community seems friendly and is growing
Pro Engine AND Scripting are both C#
Since the engine is written in the same language as the scripting, there is no weird mix of technologies as other engines have.
Pro Supports Vulkan
Currently the only well known open-source game engine that supports Vulkan, and probably one of the only.
Pro Easy to learn and use C#
Pro Multiple Starter Templates
The engine comes packed with multiole example projects to help you get started.
Pro Quick and easy to learn
Built for ease of use to get your game made quickly!
Pro Plenty of premade assets to get you started
Super high quality art assets get you making a game quickly without it looking terrible.
Pro Steam support
Get a ton of great assets for the community by the community through Steam’s Workshop support.
Pro Large community
Never a shortage of user tutorials, assets, or support.
Pro Simple scripting implementation
Quickly script simple events with a few clicks. This powerful part of the editor allows you to get through the tedious amount of content for quests and other in game sequences quickly.
Pro Creating maps is simple
Choose a tileset and get to mapping! Supported tiles will connect automatically to help you speed through the mapping process. Setting events on tiles is easy to do and populating your world with NPC’s and other items is easy to do.
Pro Uses Ruby as a scripting language
Need more power for things like battle systems, plugins, or awesome effects? RPG Maker uses Ruby along with its own library to bring you the tools you need to stand out.
Pro Powerful Database for everything you need
Everything you make is done through this powerful expansive database. You customize every character, weapon, enemy, and skill through this and so much more to make a designer's life easier.
Pro Ton of customization options
Create things quickly with things like the character customizer or the experience curve editor. RPG Maker is made to let you change every single thing in your game swiftly and simply.
Pro Relatively cheap
Although not free it doesn’t cost an arm and a leg to get RPG Maker VX Ace. You can buy RPG Maker for $69.99 or get a free trial to see if it’s right for you.
Cons
Con No terrain editor
Unless you like working on planes, there is no terrain support.
Con Editor is Windows only
Since version 1.7, Linux can be targeted for runtime. The editor for the engine is available only to Windows though.
Con Small user community
Unity and UE have a vast amount of user community.
Con Does not currently support Playstation or Switch games
Con Iteration may be slower than with other engines due to longer "build" times when certain changes are made
Con Shader system require's overhaul
Shader's are not easy to get to grips with and Stride's shader system. Needs overhauling for easier use.
Con Windows only development
With the ability to only work and deploy on Windows RPG Maker misses a major opportunity to create awesome RPG’s that anyone can play.
Con Multi-user development can be a hassle
RPG Maker was not really intended for multi-user support. There are a few tactics but for those of you who are used to with multi-user development may get annoyed.
Con Isometric not out of the box
Want to make a tactics game? Well you’re going to have to do some extra work to get those awesome isometric tiles in your game.
Con RPG Maker stigma
There is a major stigma with using RPG Maker since it does have such a low bar to entry. If you do use this engine just make sure your game is so awesome that no one will care what it was made in.
Con Only one tileset per map
While a tileset in RPG Maker can encompass many files it also can be a hassle if you want to use multiple tilesets on a map. You can switch tilesets through code for multi-world game though.