When comparing Gamebryo vs Div GO, the Slant community recommends Gamebryo for most people. In the question“What are the best 3D game engines?” Gamebryo is ranked 41st while Div GO is ranked 61st. The most important reason people chose Gamebryo is:
Gamebryo has been written in C++. Because its features are as independent of each other as possible, it allows including only the features that are necessary for a game. Also because the abstract interface and its implementation are separate, custom implementations can be made as well as default implementation extended by inheritance.
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Pros
Pro Flexible and extensible modular architecture
Gamebryo has been written in C++. Because its features are as independent of each other as possible, it allows including only the features that are necessary for a game. Also because the abstract interface and its implementation are separate, custom implementations can be made as well as default implementation extended by inheritance.
Pro Many References
Gamebryo supports Windows, XBOX360, PS3, and WII. Several hundred cormercial titles have been developed with Gamebryo, including The Elder Scrolls IV: Oblivion, Fallout 3, Catherine, RockSmith, and etc.
Pro Good documentations
Gamebryo has detailed documentations. It is provided in html files and its size is about several thounsand pages. It also includes several dozens of tutorials and demos.
Pro Uses HTML5
Uses HTML5 + Canvas + Javascript + PHP.
Pro Uses the MIT License
Pro In the cloud or on your desktop
You can run it on their website or download it and use it.
Cons
Con Difficult to get a license for
They have worked with proven game studios, but starting developers or indie studios have to request an evaluation to use and license the software. Licensing fees are also not disclosed.
Con Online only
It needs Internet connection to work.
Con Not much is in English
Seems to be in Spanish. Great for those fluent in Spanish, but bad for those who don't speak it otherwise.