When comparing GameApi vs Shoot 'Em Up Kit, the Slant community recommends Shoot 'Em Up Kit for most people. In the question“What are the best 3D game engines?” Shoot 'Em Up Kit is ranked 55th while GameApi is ranked 58th. The most important reason people chose Shoot 'Em Up Kit is:
Control NPC spawning position, frequency, maximum enemy active at once, and maximum enemies created by the generator.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro All combinations of the features are working
In order to enable creation of 100 different kind of games, GameApi features are fully supporting all combinations of the existing features. This allows for huge amount of flexibility. The API carefully documents all dependencies between independent plugin-like modules and allows for combining their features in c++ code.
Pro Selection of 2d and 3d algorithms and techniques that construct opengl vertex arrays
The library is based on constructing opengl vertex arrays for 2d and 3d features including changing mesh colours, attaching textures, building larger worlds from smaller meshes, selection of predefined meshes like spheres, cubes and cones, Model loading from .obj files. Font support, gradient and other 2d bitmap operations, creation of 3d objects from bitmaps, Manipulation of points, lines, faces.
Pro NPC Generators
Control NPC spawning position, frequency, maximum enemy active at once, and maximum enemies created by the generator.
Pro Support for user-created HLSL shaders
Both model and post-process shaders.
Pro Great for shoot 'em ups
The name fits the functionality.
Cons
Con In alpha
GameApi has just recently moved from pre-alpha to alpha status.
Con Lacking some details
No information on file formats or codecs in the manual.
Con Tutorials are too short and too old
The only real tutorial videos are 1 or 2 minutes long, and date from 2013.