When comparing AppGameKit 2.0 vs Cubase, the Slant community recommends Cubase for most people. In the question“What are the best DAWs?” Cubase is ranked 7th while AppGameKit 2.0 is ranked 29th.
Ranked in these QuestionsQuestion Ranking
Pro Instant testing on multiple devices at once
AppGameKit supports instant testing on all connected devices. With the push of a button you can run your game on any device connected to the development machine.
Pro Uses a powerful scripting language built for game development
Software produced with the App Game Kit is written in a language called AGK Script. This language has powerful inbuild commands including commands for 2D graphics, physics and networking. The commands make use of the platforms' native functions to improve performance. They are also designed to enhance code readability. The AGK Script commands have extensive online documentation.
Pro Cross platform
Supports developing games for Android, iOS, PC, Mac, Linux and now HTML5.
Pro HTML5 support
The AppGameKit Basic can now export to HTML5.
Pro Can be used for advanced games programming in C++
Libraries which provide the same functionality are available for the five platforms, so you can code in C++
Pro Easy basic programming
Program in tier 1 BASIC programming for every 3D game need.
Pro Very fast compilation
It is a compilation based language, but the compilation is very fast. A project of about 1800 lines of code, for example, can compile almost instantly. (That's because it does not compile, it's an interpreter)
Pro Raspberry Pi free version available
A Raspberry Pi version is available and free. Users just need to register with the developer and then they can download.
Pro You only need to to pay for the license only
There is no charge for upgrades, or for extra platforms (the HTML5 version just appeared in the latest version), there are no subscription fees or other usage charges. If you publish onto either Apple or Google's stores you will have to pay their costs, of course, but the makers of AGK do not take a cut of this themselves.
Informed, timely and intelligent feedback from the AGK forum.
Pro Comes with an Integrated Development Environment (IDE)
AGK comes with an Integrated Development Environment (IDE) based on the Code::Blocks IDE for writing AGK scripts. A key feature of the IDE is its ability to broadcast compiled programs to other devices for testing.
Pro Fast development
There are plenty of functions which facilitate development and deployment. For example, the AGK player immediately plays the updated bytecode on Android devices then the online site helps with building an APK file for Google Play Store in minutes.
Pro Plugin support for Windows
Plug-ins can now be added to the Windows platform. Create your own Tier BASIC commands and call them using the AppGameKit Basic script language style.
Pro Great MIDI editing options
Pro All takes can be shown in a single track
When in stacked mode, all of your takes can be shown in a single track side by side. You can then select what parts of which take you need. If you are recording MIDI, the Cubase DAW allows creating a pattern that can overlap and be re-used as many times as needed.
Pro Powerful, time-saving Logical Editor
Logical Editor allows customizing MIDI data according, in order to set rules to save time.
Pro Great summing engine
The summing engine is responsible for processing tracks and combining them into the correct output. In comparison to other DAWs, Cubase's summing engine is excellent.
Pro Allows changing a pattern in one place to effect each instance of it
Using Parts, the Cubase DAW allows creating patterns that can be re-used as many times as needed, and can be edited in a single place.
Pro Powerful range of audio editing tools
Pro Supports chord tracks
Pro Recent updates have added some great features
Pro Quantize can automatically tighten MIDI inputs
Automatically tightens your MIDI inputs to be on time. Quantize has two modes. Hard Quantize will adjust based on strict settings (precisely on beat by default) and Iterative Quantize will adjust in increments. Excellent for keeping the human element in recordings.
Pro Batch export
You can pick separate tracks to export in one pass. You can even have them open up a new project or drop in the same project automatically. Huge time saver and DSP Saver.
Pro Large selection of time stretching methods
The Cubase DAW offers 11 different kinds of time stretching methods.
Pro More features than any other DAW
Con Terrible scripting language
MS Basic from the 70's has more features. Procedural, no OO, inheritance, basic user defined types with overloading. Nothing. It even has GOSUB.
Con BASIC language
Even though it supports C++, it's mostly C++ mapped to BASIC without OOP.
Con Can almost only do trivial games
The editor is rather limited, not fully polished, and 3D is missing some key functionalities (3D is work in progress).
Con $80 even if your game doesn't fly
Con Pros on Slant are written by AGK marketing guys
Con Editor code completion is pretty bad
Con Annoying dongle
Not unlike Pro Tools, you have to have a dongle containing your license plugged into your computer or you can't use the software.
Con Confusing pages
The Cubase DAW displays pages that tend to confuse users.
Con Lack of built-in noise reduction
There's no built-in noise reduction FFT profiler like you might see in some other DAWs. There's noise gate but it's not the same. If you're on Windows, then you can get around this by downloading ReaFir.
Con Not what it used to be
The new updates kind of ruin the old classy feel.
Con Poor sample editing
The sample editor isn't too great and there's no option to launch external sample editors.
Con Runs poorly
Con No sampler
To many producers, sampler is one of the most important tools in a DAW. Cubase does not come with a sampler tool.