When comparing Amnesia: A Machine for Pigs vs Team Fortress 2, the Slant community recommends Team Fortress 2 for most people. In the question“What are the best games on Linux?” Team Fortress 2 is ranked 6th while Amnesia: A Machine for Pigs is ranked 129th. The most important reason people chose Team Fortress 2 is:
The game runs on Windows, OS X and Linux machines.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Very tense gameplay
Sneaking through dark levels and avoiding the prowling entities that lurk within creates some truly terrifying moments. There is no combat in this game, so fighting back isn't an option. As a result, carefully avoiding monsters, hiding from them, or even running away if the opportunity presents itself creates some very tense gameplay where you'll always be on a high alert. You never know when you're going to round a corner or open a door and come face to face with a monstrosity.
Pro Fantastic level design
Often times featuring strange architecture, flickering lights, twisting and turning passages, and dark hallways, the overall level design is fantastic. Although most levels are rather linear, the attention to detail is immense. The Victorian-era mansion looks its part, the workshops and factories look like bustling industrial centers, and the more surreal areas really inspire a sense of wonder with their strange machinery. A lot of care went into molding a terrifying, yet realistic environment and the visually appealing levels are easily one of the game's biggest high points.
Pro Scary sound design creates a true horror atmosphere
The audio design is excellent and scary, featuring plenty of disembodied voices, footsteps in dark hallways, and things scratching or pounding on doors. Hearing things thud and bump in the dark when you're trying to sneak around unseen creates a lot of scares, especially when you hear something right next to you scurry past. The consistent use of strange noises and ambient sound is brilliant, used in all the right places, and creates a truly frightening atmosphere.
Pro Mysterious and engaging story
The game opens with the protagonist Oswald Mandus, a wealthy industrialist, waking up in his mansion after a long sickness. Awoken by the voices of his two children calling out for him, Mandus sets out to find them. As the story begins, we quickly learn that he was in Mexico where a great tragedy struck and this is when he first fell ill.
The story then progresses from there, often veering into strange and surreal themes where you may question what is real and what is not. It is told in such a way that information is slowly reaveled over time through monologues, memories, and in-game notes. The story is great at teasing its biggest mysteries and conveying a strong desire to push forward and learn more.
Pro Cross-platform
The game runs on Windows, OS X and Linux machines.
Pro Pretty good VR support and options
To enable VR support, type -vr in console.
TF2 has 8 modes in which to control the game. They can be changed with the command vr_moveaim_mode in console. They offer choice in what combination of aiming and steering should be coupled to the rift and mouse and introduce the concept of dead zones - an area of the screen that controls differently when aiming or steering within its bounds than outside them.
Typing vr_calibration in console gives access to adjusting interpupillary distance (distance between eyes). You can get that information from an optician or use the calibration tool to help figure it out and set it there.
Calibration will help set accurate render point (camera position) and reduce nausea.
Pro Fair free to play model
This game is mostly pay-to-gain, as in to get more weapons. You can randomly get things, though. You can use the things you randomly get to be also used in crafting recipes to make other things.
Pro Includes Mann vs. Machine, a ridiculously fun co-op mode
Mann vs. Machine is a co-op mode in Team Fortress 2 that is comprised of gameplay in which 6 players team up to stop AI robots from deploying a bomb. Though not the central gameplay of Team Fortress 2, it is a mode that allows for co-op play to be enjoyed with the characters of the game.
Mann vs machine works quite well over LAN and is very fun to boot.
Pro Hectic FPS gameplay that utilizes 9 distinct classes, each with lots of varied items
TF2 has 9 playable classes - Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Medic, Sniper and Spy. This allows for a range of playstyles. For example, the Heavy, starting with 300 health (going up to 450), wielding a machine gun and usually assisted by a Medic, will be commonly found on the front-lines soaking up lots of damage and pulling the enemy team's focus; at the same time the Engineer will try and avoid direct battle as much as possible, providing infrastructure (teleports, sentry, dispensers). Add to this hundreds of weapons for each class providing different stats and you have an impressive amount of variety in gameplay.
Pro Tons to do in the game with plenty of game modes and plenty of community mods
TF2 has more than 10 game modes, plus variations on those, as well as community mods that offer a wide range of objective-based play. Classic game modes include Capture the Flag, Control Point, King of the Hill and Payload. There's also Mann vs. Machine, a co-operative game mode where you play against waves of AI controlled enemies.
Pro Engaged, active, fun, and creative community give the game a welcoming feel, even for outsiders
The TF2 community is know for actively engaging in different TF2 related activities. They create shorts using the source filmmaker, sell items via the steam workshop, build real-life sculptures, etc.
Pro Completely free to download and play any existing section of the game
The game can be downloaded and played for free, allowing anyone to try it out. There are some items that can be purchased with money, but those are optional and only decorative.
Pro Offline LAN support is pretty easy to implement
As long as users have logged in to offline mode on Steam before trying a LAN connection, LAN will work. Which could be an area of confusion, but luckily is easy enough to do if you know you need to do it.
Pro Fun and humorous gameplay with graphics and sound that fit with this theme
This game has a history of over-the-top characters, visuals, voice-overs, and various other items, which altogether create an amusing world both within the game and outside of it as well. You get a feeling a lot of thought has gone into the development of the characters as well as the world they live in. For a genre that is often filled with drab characters in a drab world, it is refreshing to see something so well fleshed out.
Cons
Con Very linear
The first few levels are nice and somewhat open, as they allow for a little exploration, but then things start to feel extremely linear. The latter levels are extremely linear point A to point B affairs. There is a bit of sidetracking at times if you're going for all the collectibles, but there's rarely ever any need to stray off the path the game sets out for you.
Con There never seems like there's any urgency
The original Amnesia had an insanity system where you couldn't be in the dark too long, and had you scavenging for tinderboxes and lantern oil to stay sane. There was always the constant urgency of finding a light source. A Machine for Pigs completely removed this mechanic and, as a result, much of the tension of the original game is gone. You can take your time and casually stroll through dark areas without a care in the world.
Con No inventory results in easy and cumbersome puzzles
There is no inventory system at all, so whenever you need to use an object to complete a puzzle, you must manually carry it around the level and use it where needed. Not only is this highly inconvenient, but due to this limitation, puzzles are often extremely easy as they only involve one object. For the rare puzzle that involves several items, you will need to carry them one by one.
Con The last hour of the game drags on
The ending of the game is repetitive and filled with story padding.
Con Random critical hits add a significant luck element into the game and push certain types of players out
In most 'public' servers, an option called 'random crits' (short for 'random critical hits') exists by default. This allows a random percentage of your shots to multiply damage by 3 for a shot, and also remove the damage drop-off over range. This 'feature' gets increasingly more annoying as you get more experienced, as you will die more often than your opponent having x3 or more damage over you, actively making their experiences and wins less meaningful. Some classes are especially burnt by this. Medics don't use weapons often, Snipers only have secondary weapons and melees, and Spies only have their revolver (and most sidegrades of that revolver remove this ability entirely). Quickplay (a feature most newbies use to get a match) also disables these servers from appearing in the list, so there are very few 'nocrit' servers because many don't know they exist.
Con Free accounts are slightly limited
Free accounts do not get rare and cosmetic items nor as many storage slots for items.
Items are relevant as free accounts can only hold 50, while the game has much more than 50 pieces of equipment (that affect gameplay), let alone 50 weapons. While a premium account player can react to almost all situations with a counter item, with only 50 slots a newbie probably won't have or even be able to access it. A full inventory also means a free player will have to miss out or delete exclusive event items and cosmetics just to play the game as full as they can.
A free account is upgraded when any item is purchased with real money from the store.