When comparing Metro: Last Light vs Transistor, the Slant community recommends Metro: Last Light for most people. In the question“What are the best singleplayer games on Steam?” Metro: Last Light is ranked 3rd while Transistor is ranked 65th. The most important reason people chose Metro: Last Light is:
Metro: Last Light was the first AA game released on Steam that was not a Valve title.
Specs
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Pros
Pro The first proper AAA game on Linux that was not a Valve title
Metro: Last Light was the first AA game released on Steam that was not a Valve title.
Pro Alternating gameplay
From mission to mission the game will alternate from action to slow and methodical, creating a nice pace for the player.
Pro Beautiful soundtrack
The soundtrack is mostly a type of electronic music called "trip hop", which is heavily influenced by jazz, punk and soul. Most of the songs are very mellow and have a melancholic feel to them, giving Transistor's cyberpunk world a very distinct and memorable feel.
Pro Excellent narration
Transistor uses narration to move its story along with the help of a talking sword. While it may seem strange at first, it really gives substance to an otherwise empty feeling world. The soft voice of the sword is also pleasing to listen to. If you ever feel like the sword is too talkative, you can disable the narration.
Pro Awesome hack and slash action with an interesting twist
Transistor is primarily an action RPG, but it has turn-based combat elements. You can use the ability ()Turn to pause time, which allows you to plan out your moves. This adds strategic depth to the combat, giving you ways to quickly take out all enemies or to get out of a tight situation. It's very fun to use and feels really unique.
Pro Deep customization that rewards imagination and strategy
In Transistor you'll get abilities called Functions(). They have three primary effects: the active effect, the upgrade effect, and the passive effect. These effects can be combined to produce really fun to use skills.
For example, the Get() active effect pulls an enemy close to you. If you add the Bounce() upgrade effect, it will jump to more enemies, pulling them all to you. If you add the Crash() upgrade effect, the enemies pulled will also fall asleep.
The game can be beat with simple combos that don't require much setup or strategy, but thinking up great combinations feels rewarding.
Cons
Con You'll have to get the DLC if you expect to get more than 8 hours of gameplay out of it
There is only about 8 hours of gameplay in the base game.
Con Very simple story
The story focuses too much on the revenge plot and too little on the characters themselves. Even the ending wasn't a particularly satisfying, leaving way too many unanswered questions.