When comparing Starbound vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best LAN party PC games?” Factorio is ranked 11th while Starbound is ranked 41st. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Informative and well paced tutorials
Starbound allows the player to go at their own pace while completing the tutorials. By the end of the tutorials the player will have the skills and equipment to succeed in the game and have fun doing it.
Pro Incredibly deep gameplay
The exploration, crafting and combat are all both very polished and deep in terms of what you can do, especially compared to other games in the genre. This makes the sandbox very fun to play in as you're never really stuck doing the same thing over and over.
Pro Boss levels
For what is a procedurally generated game, Starbound offers boss levels that once beaten unlock new sectors of space to explore.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con First few hours can be boring
Initially the player needs to amass enough coal to fuel their ship, which is a bit of a grind.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.