When comparing Limbo vs Hexcells Infinite, the Slant community recommends Limbo for most people. In the question“What are the best Puzzle games on Steam?” Limbo is ranked 7th while Hexcells Infinite is ranked 17th. The most important reason people chose Limbo is:
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Immerses the player fully
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Pro Does not become frustrating even if you die a lot
Most players die a lot in Limbo. fortunately this does not translate to a frustrating experience while playing the game. If you die from a trap, the game immediately reloads and takes the character right before reaching that very same puzzle. This way you can try again immediately and find a solution.
Pro Quite addictive
Limbo manages to keep your attention all throughout the game by consistently presenting new, interesting things for you to solve. It starts out simple, but increasingly gets more intricate and grows into smart multi-part puzzles.
Pro Unique black and white aesthetic
Limbo uses (what was once) a very unique monochromatic color scheme to give an atmospheric feel.
Pro Good for people who don't want to waste too much time on a game
Being a relatively short game (five or six hours long), it's perfect for people who love interesting puzzle games that don't overstay their welcome.
Pro Astonishing sound design
The sound design is simply great. Even though there's virtually no soundtrack to speak of, the sound effects do a great job of creating the perfect atmosphere in which the players immerse themselves.
What's more is that if you pay close attention to the sound cues while solving a puzzle, you will find out that the sound effects are quite helpful in reaching your objective.
Pro Manages to communicate circumstance and casualty in a unique way
Being completely devoid of text, dialogue, and explanation Limbo manages to communicate circumstance and casualty to the player in a simple way not found in other games.
Having a game completely devoid of those three things is hard but Limbo manages to pull it off perfectly.
Pro Artistic puzzle
Limbo has very unique environment with highly creative puzzles that offer a great experience with monochrome, b/w and other dim colors.
Pro Level generates infinite solvable puzzles
The game has a random level generator to create a near infinite supply of levels, and the built in level solver makes sure that every level is beatable.
Pro Clever twist on minesweeper
Hexcells Infinite is like minesweeper mixed with picross on a hexagon grid with clever layouts and hints to keep the puzzles interesting.
Pro Resizable window
You can change the window dimensions arbitrarily after the game has started which is great if you're playing a game on the side of doing something else. The game board also resizes to fit the height of the window. Only problem is that some HUD elements don't re-position based on the width.
Pro Features challenging handmade puzzles
The game also features a "campaign" mode with different worlds and hand made levels that provide some challenging and interesting puzzles.
Pro Can be solved with pure logic
In games like minesweeper, sometimes you run into a 50/50 chance situation where you have no choice but to guess at the solution. The generator in Hexcells runs every puzzle through a solver to make sure that all puzzles can be solved with logic alone without any guessing or brute forcing a solution.
Pro Ambient noise soundtrack
The music in Hexcells is slow and relaxing for a great zen puzzle session so you can zone out if you're on a break or traveling. The sound effects also procedurally match with the music in tempo, so they aren't distracting, and they actually add to the music.
Pro Layered logic
The clues provided in Hexcells come in a variety of forms. They can be based around number of active cells around an inactive one, the row, or the number of active cells up to two spaces away from an active cell, and all these have potential modifiers on top of it. The game introduces you to the concepts slowly so it isn't too overwhelming, but all the different possible mechanics help keep the puzzles fresh and interesting, and makes you think in more ways than games like minesweeper will.
Cons
Con Ending comes somewhat abruptly
There's little lead up to the ending so it comes a little too suddenly and unexpectedly.
Con May be too dark for children
The game, by design, has the main character dying quite a bit, often very gruesomely, and so may not be appropriate for younger players.
Con Somewhat short
Limbo can be finished in about 5-6 hours on average.
Con Has some pacing issues
The first half of the game is filled with interesting creatures that you as a player encounter on the journey. While in sharp contrast, the second half of the game takes place in a deserted industrial area devoid of any lifeforms and even though puzzles become more and more interesting as you approach the end of the game, this sharp contrast between the two halves of the game creates some serious pacing issues.
The pacing issues are even more evident as you reach the ending, which while good comes quite unexpectedly.
Con Keyboard controls not that good
Movement is locked to the arrow keys instead of wasd.
Con Randomly generated levels are not as intricate as main levels
While the randomly generated levels are fun, they are not as involved as the main levels designed by the developer.