When comparing Eufloria vs Tropico 5, the Slant community recommends Tropico 5 for most people. In the question“What are the best games on Linux?” Tropico 5 is ranked 50th while Eufloria is ranked 60th. The most important reason people chose Tropico 5 is:
There is a mission mode (which is great for those that want to learn the ins and outs of the game through progression) and a sandbox mode (which is more like a city builder where it is up to you how to create your civilization). This makes for a good choice of different play depending on what the user wants at the time. There is also a multiplayer mode that works through competition (who can export more cigars, build a bigger plantation, etc.) that can extend the endgame content when the player feels they have experienced all the single player has to offer.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Calm and minimalistic
The game has a minimalistic approach towards audio design, visual representation and gameplay mechanics, creating a calm, zen-like state while playing.
Pro Multiple game modes
Eufloria has a three modes. Two of them, "Skirmish Arena" & "Dark Matter" are unlocked after completing the Campaign mode. "Skirmish Arena" has 8 maps to to test your skills against AI, and "Dark Matter" takes certain maps from the Campaign, changes the aesthetic and increases the difficulty.
Pro Allows for choice in play
There is a mission mode (which is great for those that want to learn the ins and outs of the game through progression) and a sandbox mode (which is more like a city builder where it is up to you how to create your civilization). This makes for a good choice of different play depending on what the user wants at the time. There is also a multiplayer mode that works through competition (who can export more cigars, build a bigger plantation, etc.) that can extend the endgame content when the player feels they have experienced all the single player has to offer.
Cons
Con Lots of waiting around
Many portions of the game require waiting for events to unfold, even with the inclusion of a fast forward button there will be a lot of waiting.
Con Lacks depth
Con Poor representation of changing times
The art in the game does not represent different time periods very well. The game starts out in the early 20th century and eventually builds up to the modern era. It does not matter what time period the player is in, little in the design of the games is representative through graphics changes.