When comparing Tropico 5 vs Concrete Jungle, the Slant community recommends Tropico 5 for most people. In the question“What are the best management games on Steam?” Tropico 5 is ranked 7th while Concrete Jungle is ranked 13th. The most important reason people chose Tropico 5 is:
There is a mission mode (which is great for those that want to learn the ins and outs of the game through progression) and a sandbox mode (which is more like a city builder where it is up to you how to create your civilization). This makes for a good choice of different play depending on what the user wants at the time. There is also a multiplayer mode that works through competition (who can export more cigars, build a bigger plantation, etc.) that can extend the endgame content when the player feels they have experienced all the single player has to offer.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Allows for choice in play
There is a mission mode (which is great for those that want to learn the ins and outs of the game through progression) and a sandbox mode (which is more like a city builder where it is up to you how to create your civilization). This makes for a good choice of different play depending on what the user wants at the time. There is also a multiplayer mode that works through competition (who can export more cigars, build a bigger plantation, etc.) that can extend the endgame content when the player feels they have experienced all the single player has to offer.
Pro Campaign mode that eases the player into the gameplay
By playing the campaign mode users can easily get used to the game at a comfortable pace, with new elements getting introduced the further one makes it. This is a great way to learn the gameplay as it can get complex.
Pro Deep gameplay
How the puzzle aspect is implemented allows for a lot of depth to the strategy gameplay
Pro Great mix of strategy and puzzle
Concrete Jungle mixes city building strategy with aspects of line clearing puzzlers such as Tetris in a very original way.
Cons
Con Poor representation of changing times
The art in the game does not represent different time periods very well. The game starts out in the early 20th century and eventually builds up to the modern era. It does not matter what time period the player is in, little in the design of the games is representative through graphics changes.
Con Games can last a long time and difficulty is unknown until level is started
Not knowing how long a game will last can be frustrating for those just looking for a quick sessions. On top of this the terrain will not be known until a round is started, which means it could potentially be stacked against the player, which makes for unknown difficulty before a round is started.