When comparing MagicaVoxel vs Sproxel, the Slant community recommends MagicaVoxel for most people. In the question“What are the best voxel editors?” MagicaVoxel is ranked 1st while Sproxel is ranked 10th.
Ranked in these QuestionsQuestion Ranking
Pro Actively developed
MagicaVoxel is constantly being developed with new releases bringing bug fixes and new features being released on a constant basis.
Pro Has isometric view mode
Has an isometric view mode for people who are doing isometric drawings.
Pro Very easy to use
MagicaVoxel has sane defaults and an intuitive interface. You add or remove voxels with the left-click and rotate the camera with the right-click. The interface does not overwhelm or get in the way, yet it keeps all functionality within easy reach.
Very helpful for beginners is the fact that hovering with the mouse over a tool shows hints on how to use the tool. The hints can be found at the bottom of the interface.
Pro Easy to use
MagicaVoxel is pretty easy to use even for a beginner.
Pro Realtime render
The viewport renders the objects in real time. Changes made to lighting and materials (such as reflectivity, opacity, etc) are instantly shown on the screen with minimal to no delay. The renderer also allows adjusting things like FOV.
Pro Keyboard shortcut cheat sheet is available
A list of all keyboard shortcuts organized by category is available on the website.
Pro Great workflow
Bake possibility, easy to create a custom palette. Not even in version 1.0 and it's already great.
Pro Excellent rendering mode
Pro Imports and Exports as .obj
Pro Multiple export options
Exports to OBJ, MTL and 3MP.
Pro Free, open source and cross-platform
Sproxel is a free voxel editor that's available for Window and OSX. It's licensed under the New BSD License with source code available here.
Pro Intuitive UI
Con Small sizes
The biggest size is 126 x 126 x 126.
Con No Linux
Works only on Mac OS and Windows.
Con Does not support intelligent palette merging when importing a model as a brush
Hasn't been updated since 2012.