When comparing Sculptris vs Mari, the Slant community recommends Mari for most people. In the question“What are the best 3D texture painting softwares?” Mari is ranked 8th while Sculptris is ranked 10th. The most important reason people chose Mari is:
Though it is expensive, if you wish to use it continuously you can constantly renew your trial with lovely fake emails. Learning this can benefit your career into games or film.
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Pros
Pro Free
Sculptris is provided free of charge from Pixologic.
Pro Sculpting allows for easier creative expression
Sculptris has great editing tools that allow designers to concentrate on sculpting and completely immerse themselves into making models, forgetting about all the complex methods modelers usually have to use in their daily business.
Pro Works on Lower-End Devices
Sculptris is essentially a lesser version of ZBrush that works on low-end PCs.
Pro Free Trial
Though it is expensive, if you wish to use it continuously you can constantly renew your trial with lovely fake emails. Learning this can benefit your career into games or film.
Pro FIlm Industry Usage
Though Substance Painter is catching up to Mari in terms of texturing wiht higher res textures, this program is what is used in tandem with Zbrush most commonly in Film. For the Game industry it is Substance Painter and Zbrush.
Pro Great at handling large texture sets
Mari can handle 32K textures since 2010. It was used in creating the characters faces and such in the Avatar movie, as close-ups require such high-res textures.
Cons
Con Small scope
Doesn't do much besides sculpting.
Con No Linux version
Only for Windows and Mac.
Con Limited sculpting toolset
Con The most expensive one yet
Not made for hobbyists or indie game developers.