When comparing ZBrush vs Modo, the Slant community recommends ZBrush for most people. In the question“What is the best 3D modeling software?” ZBrush is ranked 2nd while Modo is ranked 5th. The most important reason people chose ZBrush is:
Can transfer work between other packages via AppLink and/or Bridge seamlessly.
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Pros
Pro Plays well with others
Can transfer work between other packages via AppLink and/or Bridge seamlessly.
Pro Powerful brush system allows for lots of creativity
ZBrush lets the user sculpt an object in fine detail with customizable 3D brushes.
Pro Best for hi-poly modeling
Due to the nature of the program and how it uses high poly mesh sculpting it is best to consider this app when wanting high poly models, as that is what it aims to do best.
Pro Has low poly modelling tools with 4r7 version
Pro Can easily simplify mesh topology
Meshes sculpted with ZBrush can contain billions of polygons, but tools are provided to cleanly reduce the poly count.
Pro Always evolving and innovating
Every iteration of Zbrush has evolved beyond the last and has kept all other 3D package devs on their toes consistently.
Pro Best support
No other 3D package has had continued support from their parent company or community like ZBrush has had since inception.
Pro Unparalleled modeling pipeline
Even long-standing Maya users envy Modo's modeling toolset and pipeline for its power, flexibility, and speed.
Pro User-friendly
It's very easy to get the grasp of the modeling work flow.
Pro Decent user interface
Pro Organized layout and UX
Allow the users to take control of different aspects of the modeling pipeline with ease: UV maps, Weight maps, shader tree, selections methods included selections by statistics, falloff, workplane management.
Pro Great value
The new subscription-based licensing option brings entry costs down to $599 / year for floating licenses and promises even faster feature development.
Pro MeshFusion
MeshFusion is a procedural boolean-based workflow that helps you to create complex meshes effortlessly.
Pro A lot of learning resources exist for this program
There are great support resources for newcomers and pros alike.
Cons
Con UI is far from user friendly
Though, it's fully customizable. Like for any software, there is a learning curve.
Con Expensive
A single-user license for ZBrush costs $795.
But, Pixologic has not charged a penny for upgrades to licensed users since inception. Anyone who has purchased Zbrush has not been left behind.
Con An odd perspective view
Does not lend itself to cinematic or artistic renderings due to a strange perspective system found nowhere else in 3D which warps according to the relationships between models and rendering viewpoint - there is no real 'camera'.
It is sufficient for rendering your work on a sculptural piece or industrial design, but KeyShot Pro or any other PBR rendering program that uses a camera are recommended for scene rendering, at least in 4R7.
Con Open, Save, Export, Import not conventional standard UI
Authors refuse to use standard layout and the New, Open, Save, Export, Import are in unexpected positions. There will be no UI improvements.
Con Hi-poly only
Not, the case as there is now the Zmodeller Brush system which has a full suite of polygon Modelling options.
Con Crashing non stop!
If you like deleting CFG files regularly, and sending bug reports then give modo a go!
Con The most unstable 3D software
Modo takes UNSTABLE to a whole another level! Use Maya, Max, or Blender instead!