When comparing ZBrush vs 3D-Coat, the Slant community recommends 3D-Coat for most people. In the question“What are the best 3D texture painting softwares?” 3D-Coat is ranked 3rd while ZBrush is ranked 7th. The most important reason people chose 3D-Coat is:
3D coat is also known in the game industry to be a great app to preform retopology.
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Pros
Pro Plays well with others
Can transfer work between other packages via AppLink and/or Bridge seamlessly.
Pro Powerful brush system allows for lots of creativity
ZBrush lets the user sculpt an object in fine detail with customizable 3D brushes.
Pro Best for hi-poly modeling
Due to the nature of the program and how it uses high poly mesh sculpting it is best to consider this app when wanting high poly models, as that is what it aims to do best.
Pro Has low poly modelling tools with 4r7 version
Pro Can easily simplify mesh topology
Meshes sculpted with ZBrush can contain billions of polygons, but tools are provided to cleanly reduce the poly count.
Pro Always evolving and innovating
Every iteration of Zbrush has evolved beyond the last and has kept all other 3D package devs on their toes consistently.
Pro Best support
No other 3D package has had continued support from their parent company or community like ZBrush has had since inception.
Pro A known app for retopology
3D coat is also known in the game industry to be a great app to preform retopology.
Pro Link to Photoshop, or any app that can open PSD files
You can save and open your texture work in apps like Photoshop, work on them and send them directly back to 3D coat. It will remember your layers and update.
Pro Professionals recommend 3D Coat for Handpainted textures
You can texture in many styles with this app, but when it comes to Handpainting, as seen in World of Warcraft and Torchlight, 3D Coat is the one that many professionals will advice you to as their top choice.
Pro PBR materials
3D Coat supports the creation of your own PBR materials that are ready to be used in the PBR workflow.
Pro Voxel sculpting
Voxel sculpting is entirely free from the bounds of polygons and topology.
Pro A fast and fun way to UV
3D coat has made UVing my work go super fast and it's actually quite fun because you're finished in a breeze.
Cons
Con UI is far from user friendly
Though, it's fully customizable. Like for any software, there is a learning curve.
Con Expensive
A single-user license for ZBrush costs $795.
But, Pixologic has not charged a penny for upgrades to licensed users since inception. Anyone who has purchased Zbrush has not been left behind.
Con An odd perspective view
Does not lend itself to cinematic or artistic renderings due to a strange perspective system found nowhere else in 3D which warps according to the relationships between models and rendering viewpoint - there is no real 'camera'.
It is sufficient for rendering your work on a sculptural piece or industrial design, but KeyShot Pro or any other PBR rendering program that uses a camera are recommended for scene rendering, at least in 4R7.
Con Open, Save, Export, Import not conventional standard UI
Authors refuse to use standard layout and the New, Open, Save, Export, Import are in unexpected positions. There will be no UI improvements.
Con Hi-poly only
Not, the case as there is now the Zmodeller Brush system which has a full suite of polygon Modelling options.
Con Not a voxel program
This is a paid texture program. Why is it in this list?
Con Voxel sculpting hits your system
Voxel is quite heavy on your computer, if you intent to use this as your main model and sculpt app do enough research to see if your computer can handle it and if you have the right graphic card for it. If you really have doubts , just go ask in the forums.
Con 7 layer restriction in the affordable version
The cheapest version available only lets you paint on 7 layers, which is very unfortunate.