When comparing Fusion Character Animator vs Mako, the Slant community recommends Fusion Character Animator for most people. In the question“What are the best 2D animation tools for game development?” Fusion Character Animator is ranked 6th while Mako is ranked 19th. The most important reason people chose Fusion Character Animator is:
Sprite art can be edited within FCA with paint/draw, tint and scaling tools.
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Pros
Pro Editor module
Sprite art can be edited within FCA with paint/draw, tint and scaling tools.
Pro Requires no knowledge of sprite animation
FCA provides a collection of pre-built animations, and only requires the user to supply images for each body part.
Pro Works with most popular game engines
Fusion Character Animator is compatible with MMF2, Fusion 2.5, Scirra Construct, GameDev, RPGMaker VX Ace, Game Maker and Unity 2D.
Pro Pixelate Me for retrogaming
Sprites can be automatically reduced and pixelated, with additional control over the color palette.
Pro Easy to manage generated pictures and folder
Export file manager can manager or erase easily generated pictures.
Cons
Con Basic tool
The program is not a powerful tool, you can only choose from a small selection of pre-set animations and pre-drawn sprites.
Con Humanoid sprites only
FCA uses a single human-shaped skeletal model, and all the provided animations are for human movement.