When comparing FireFall vs Star Citizen (still in development), the Slant community recommends Star Citizen (still in development) for most people. In the question“What are the most innovative PC MMOs in post WoW era?” Star Citizen (still in development) is ranked 5th while FireFall is ranked 11th. The most important reason people chose Star Citizen (still in development) is:
Squadron 42 is a single player campaign that takes place in the in game universe that allows players to play offline.
Ranked in these QuestionsQuestion Ranking
Pros
Pro Dynamic events system
Pro Jetpacks
Jetpack around while shooting stuff
Pro Includes a singleplayer mode, called "Squadron 42"
Squadron 42 is a single player campaign that takes place in the in game universe that allows players to play offline.
Pro Over $73million in funding
A game with the huge scope of Star Citizen will cost a lot of money to develop, and through multiple campaigns, Star Citizen has raised a huge amount of money to make that happen.
Pro Vast, detailed sci-fi world
A long term goal is to have over 400 different star systems in game, most of which will have many planets within them.
Pro Ability to command persistent ships and stations
Players will be able to command multi-person ships with other users who will be able to command their own stations on said ships.
Pro Dynamic economy system
The economy of the game and the actions to keep it moving are constantly going on in the background but allows for players to step in and out of it at their leisure in order to take part.
Pro A true PC game
It's been stated that the game will take full advantage of PC's capabilities and will not be held back by a need to accommodate a console port.
Cons
Con Microtransactions everywhere
Con Wasted potential
The development team behind FireFall set out to achieve something revolutionary, but unfortunately bad management, bad decisions and lots of drama turned the game in to a mess of ideas without a clear vision.
Con Buggy
Con Commercial launch is still a year away (2016)
The commercial launch of the persistent universe game will be sometime in 2016.