When comparing Star Citizen (still in development) vs Star Wars: The Old Republic, the Slant community recommends Star Citizen (still in development) for most people. In the question“What are the best space MMOs for PC?” Star Citizen (still in development) is ranked 6th while Star Wars: The Old Republic is ranked 9th. The most important reason people chose Star Citizen (still in development) is:
Squadron 42 is a single player campaign that takes place in the in game universe that allows players to play offline.
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Pros
Pro Includes a singleplayer mode, called "Squadron 42"
Squadron 42 is a single player campaign that takes place in the in game universe that allows players to play offline.
Pro Over $73million in funding
A game with the huge scope of Star Citizen will cost a lot of money to develop, and through multiple campaigns, Star Citizen has raised a huge amount of money to make that happen.
Pro Vast, detailed sci-fi world
A long term goal is to have over 400 different star systems in game, most of which will have many planets within them.
Pro Ability to command persistent ships and stations
Players will be able to command multi-person ships with other users who will be able to command their own stations on said ships.
Pro Dynamic economy system
The economy of the game and the actions to keep it moving are constantly going on in the background but allows for players to step in and out of it at their leisure in order to take part.
Pro A true PC game
It's been stated that the game will take full advantage of PC's capabilities and will not be held back by a need to accommodate a console port.
Pro Free to play
You can play through the full story for each class as well as each planetary story absolutely free.
Pro Fully voiced characters
For as many characters as there are and how much dialogue is present in the game the voice acting is superb and comparable to the best offers out there. Quests are not just text boxes to read but actually told to you by the NPC asking for your help.
Pro Subscription bonuses
As a subscriber ($15 a month), a player gets a significant XP boost for completing Story missions. At 12x the experience gain, this allows players to progress through a character's class story without having to repeat planetary quests that can become mundane when leveling multiple characters. Other perks include a 500 Cartel Coin allotment per month, useful in the cartel market; as well as faster quick travel cool downs, more character slots, and many more. These perks are quality of life improvements rather than pay to win.
Pro Companions in any role (4.0)
Companions can now fulfill any role: Tank, Healer, Damage. Also companions no longer use gear stats, and so do not require constant gear upgrades. Gear is only used for cosmetic changes now.
Pro Movie like Star Wars universe
Play as a character from the beloved Star Wars universe, and immerse yourself in a fantastic story from Bioware set 1000 years before the movies. Choose a side and fight for the Sith Empire or the Republic as a Jedi, Sith, Trooper, Bounty Hunter, Smuggler and Imperial Agent.
Pro Stream-lined leveling (4.0)
With game update 4.0, Knights of the Fallen Empire, and later, leveling has been streamlined to highlight quests that are relevant to your personal story, so it's easier to move forward rather than waste time on side quests. This includes on your Map, Minimap, quick travel and flight paths.
Cons
Con Commercial launch is still a year away (2016)
The commercial launch of the persistent universe game will be sometime in 2016.
Con Generic MMO quests
Like most MMOs this game features mundane fetch or collect quests that can become not only repetitive but pretty boring.
Con Pay for Convenience
While Bioware has been careful to avoid pay-to-win, being a subscriber or paying some real money for in game quality of life perks can be a big bonus, and offer monthly rewards.