When comparing The Elder Scrolls Online vs XCOM 2, the Slant community recommends The Elder Scrolls Online for most people. In the question“What are the best multiplayer games on Steam?” The Elder Scrolls Online is ranked 21st while XCOM 2 is ranked 29th. The most important reason people chose The Elder Scrolls Online is:
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Specs
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Pros
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro It's fun to manage your squad
One of the main aspects of XCOM 2 is preparing your squad for each mission. You need to consider the terrain, objective, and enemy types. Based on these you'll select the appropriate soldiers, weapons, and gadgets. A lot of the missions have some leeway, so you'll be able to form a squad that fits your playstyle. It can either be a group of stealthy rangers, running in with machetes to surprise the enemy. Or it can be a group sharpshooters, allowing you to systematically clear the area from afar with sniper rifles.
After each successful mission/kill your soldiers will earn experience. With enough experience you'll be able to promote them and earn learn new skills. You can also research new weapons and build them. A lot of it comes down to looting alien technology and reverse engineering it back at the base.
All these things add up and it's really exciting watching your soldiers grow into unstoppable killing machines.
Pro Makes you feel more for your characters than most character driven games
One of the more fun parts about this game is managing your squad. You can customize the looks, voices, and even names of your soldiers. As you take your soldiers on missions you'll get attached to them. This will create a lot of tense moments when your soldiers are about to die and you desperately try to save them.
If you decide to input the names of your friends or family, multiply the tension by ten.
Pro Excellent suspense
Throughout the campaign you'll always be running against the clock. You have a limited window of time to save humanity before the aliens take over completely. Successful missions only set them back slightly. Unsuccessful missions set you back significantly. It always feels like you're in an uphill struggle and failing means the end. It always feels like you're not gaining an advantage and the aliens have something else in store. This is reinforced in the missions. You never know what type of aliens there will be or what their reinforcements will bring. Encountering new species makes you fear for the well-being of your squad. It's rare for a game to keep you feeling like this.
Cons
Con Demanding on hardware
Will not run on low-end graphics cards like the GeForce GT 740M or the HD Graphics 4600 / 5600.
Con Complaints about the new launcher
Sadly the Steam rating has dropped because of the new launcher, problems can be solved however: XCOM 2 How to Bypass the 2k Launcher without External Files or Configuration Guide.
Con Steep learning curve
XCOM 2 is not just about managing a squad of soldiers, you also have to manage your base and operations on a global scale. This includes managing your resources, identifying which missions you should prioritize, and allocating research for new technologies. It might take a while to learn everything needed to fully enjoy this game, especially on higher difficulties.