When comparing Elder Scrolls Online vs Battlefield 1, the Slant community recommends Elder Scrolls Online for most people. In the question“What are the best online multiplayer Xbox One games?” Elder Scrolls Online is ranked 4th while Battlefield 1 is ranked 5th. The most important reason people chose Elder Scrolls Online is:
ESO's character system is based on skill lines; each class provides three. There are *dozens* of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
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Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro Well composed audio that is every bit as informative as the graphics themselves
The high quality of distinctive audio in the game keeps the player well informed of happenings around them. By giving the player sound ques as to what else is happening in game, you can easily suss out what type of weapons are being used around you, where someone may be located, by the sound of their footsteps, as well as vehicles may be close.
Pro Solid single player campaign that shows off many different stories from WW1
The single player campaign tells quite a few good stories, that are neither tied to one place or time, which allows the game to take the player through many different locales. This way the scenarios in the game stay fresh, both through graphical settings as well as overall story.
Pro Stable PC gameplay that makes for a very solid port
Unlike a few other games in the series, the games launch and subsequent playtime has been solid throughout. No server issues, no buggy play, everything works perfectly fine and the game is optimized quite admirably for PC.
Con Low recoil for what is supposed to be slow and old weapons (compared to modern day counterparts)
The recoil of the guns in game is quite fast for what are supposed to be pretty old and slow weapons. Most likely this off balance feel is caused by trying to make the game as accessible as possible. Sadly for those that would be interested in a more simulation like experience will be a bit disappointed.