When comparing The Elder Scrolls Online vs Assassin's Creed Unity, the Slant community recommends The Elder Scrolls Online for most people. In the question“What are the best Action-Adventure games on Steam?” The Elder Scrolls Online is ranked 37th while Assassin's Creed Unity is ranked 45th. The most important reason people chose The Elder Scrolls Online is:
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Specs
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Pros
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro Crouch walk finally implemented
Assassin's Creed Unity has finally added in a method for players to crouch-walk, allowing them to remain hidden going from cover to cover. It makes the stealth controls much more fluid, giving you the freedom to stalk your target from a closer distance instead of relying on you blending in with the crowd or staying on a rooftop. This was an often asked-for mechanic and is now finally implemented into the game series.
Pro Four-player online co-op
Assassin's Creed Unity features up to four player online co-op. You can join up with three other friends or get matched with others to play through certain assassination missions together.
Pro Intuitive stealth gameplay
The stealth mechanics feel natural and fluid in how strategic they are.
While tracking your targets, you blend in with each city's citizens or climb up to the tops of buildings to perch there and avoid getting spotted by the templar or their guards. You can either wait for the perfect opportunity to strike with a hidden blade up your sleeve that silently assassinates your target, or you can go all-out and have a sword duel with them if you'd rather take a more aggressive approach. After they're dead, you make your escape and become incognito again.
Everything goes together nicely in a way that feels satisfying.
Pro Impressive recreation of Paris to explore with buildings to climb freely
The city of Paris is beautifully done. The level is massive and dense with detail, with well-designed areas from the era such as towers, open plazas, religious buildings, and recognizable landmarks. You can climb anything, anywhere, and run along the rooftops as much as you want. Scaling the tallest places gives you an amazing bird's eye view of the city and the mountain ranges beyond, along with a vantage point to plan out how to assassinate your targets. The realistic architecture makes Assassin's Creed Unity feel like a true period piece set in Revolutionary Paris.
Pro Wide range of customization
There are lots of options to customize your character. You can change your weapons and your appearance, down to the individual hood that you prefer to wear. The sheer amount of things you can choose from is pretty impressive, helping you feel like your character is really your own.
Cons
Con Generic premise of a revenge story
The revenge story has been done to death, and Assassin's Creed Unity doesn't really add anything new here. From the beginning of the plot, you see some of the major cliches that often pop up in these types of tales. And while Arno's cause is just, it's hard to care on an emotional level about his mission to kill Paris' high-level templars. But if you're not one to care too much about stories in games, then you probably won't even notice that anything's off.
Con Unsatisfying ending that ends on a lame note
While the story itself is passable, the ending may leave a bad taste in your mouth. After a a generic final boss and an unnecessary and frustrating character death, things just end abruptly. There's no closure, and there isn't a real sense of satisfaction at the end of your journey.
Con More of the same
The gameplay of Assassin's Creed Unity is just more of the same from previous titles. If you've played one Assassin's Creed up to this point, you've pretty much played them all. It's the same type of revenge story of an assassin seeking out the templars, the same bloat of icons and little things to do across the map, with the same type of stealth gameplay, and the overall same structure to the missions. Aside from the new crouch mechanic, the customization, and the location in Paris, this is too similar to other games in the series.