When comparing The Elder Scrolls Online vs Space Engineers [Early Access], the Slant community recommends Space Engineers [Early Access] for most people. In the question“What are the best multiplayer games on Steam?” Space Engineers [Early Access] is ranked 20th while The Elder Scrolls Online is ranked 21st. The most important reason people chose Space Engineers [Early Access] is:
Space Engineers makes it easy to build any items or objects making sure any skill level can easily have fun in game. All one needs to do is select what they would like to build from the menu and then choose the parts they would like to add.
Specs
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Pros
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro Easy to build
Space Engineers makes it easy to build any items or objects making sure any skill level can easily have fun in game. All one needs to do is select what they would like to build from the menu and then choose the parts they would like to add.
Pro Destructible ships
Players are able to smash ships into each other with satisfying destruction physics.
Pro Prefabricated ships available in game that are modifiable
For those that do not want to build a whole ship from scratch there are prefabricated ships available upon start that are also modifiable so users can customize to their liking.
Cons
Con Servers are a "lag hell"
Due to the nature of physics simulation of custom built ships, the game requires top hardware to host the game, still making it a "lag hell" if there are more than 10 players.
Con Still not a whole lot to do
Being an early access game there is still a lot of missing features such as missions, thus leaving no much to do other than the free building mode.