When comparing The Elder Scrolls Online vs Don't Starve Together, the Slant community recommends Don't Starve Together for most people. In the question“What are the best multiplayer games on Steam?” Don't Starve Together is ranked 1st while The Elder Scrolls Online is ranked 21st. The most important reason people chose Don't Starve Together is:
Getting together a group of friends to play Don't Starve Together adds a lot of enjoyment to the game. If you're all first timers, learning how to survive as you go along is amazing, since you get to share in the learning process and the experience together. As you craft and build your own forts, farms, and more, you find more and more ways to learn how to survive, making things less daunting than if you play the game alone.
Specs
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Pros
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro Couch co-op makes the game even more fun as you all learn together
Getting together a group of friends to play Don't Starve Together adds a lot of enjoyment to the game. If you're all first timers, learning how to survive as you go along is amazing, since you get to share in the learning process and the experience together. As you craft and build your own forts, farms, and more, you find more and more ways to learn how to survive, making things less daunting than if you play the game alone.
Pro Pleasantly twisted sense of humor
There's a dark sense of humor that pervades the game. There's a humanoid spider boy who can grow a beard of silk. There's a living chest called Chester who acts like a dog. There's also silly info text, werepigs, trees that retaliate when you chop them, and many other things.
Pro Deep and varied crafting system
The crafting system has a lot of depth to it and there are tons of items to make. Starting with the recipe for a torch and a pickaxe. You can also make weapons, armor, and various laboratories that enable new technologies. Building new stuff and advancing is the key to surviving the coming winter.
Pro Tweak the gameplay settings to fit any skill level
The game gives you a lot of customization options. You can change the length of day, weather patterns, and spawn rates for resources and monsters. This allows you to adjust the difficulty level to suit your skill and preference.
Pro Unique mix of 2D and 3D art offers a change of pace
Don't Starve Together has a very unique art style that places two-dimensional characters in a three-dimensional setting. Even the waves in the sea look like cardboard cutouts used in a puppet show. This look and feel to the graphics is a nice change of pace from ultra-realistic games.
Pro The further you get, the more you will learn
Starting out you'll only be gathering twigs and grass, maybe chop a tree. You'll also gather basic food such as mushrooms and carrots. Then you'll start building your encampment, learning how the day/night cycle and the seasons work. Later on you'll start building massive farms, refridgerators, fortifications, and many other things. All of this is done for the sake of not starving.
As the game progresses, you will encounter mechanics such as drought, forest fires, the rainy, season, the cold and many others. To counteract these you need to plan properly and will probably die the first time around. Once your knowledge reaches a certain level, you'll be able to survive indefinitely.
Pro Great replay value
Don't Starve Together has randomly generated (customizable) levels, unlockable characters, a story mode, and you can also play it with up to 5 other friends. All of this helps keep subsequent attempts/playthroughs fresh.
Cons
Con Steep learning curve
The first few attempts will last only a couple of in-game days. This is because the game has various punishing mechanics, which you can only learn through trial and error. One such mechanic is the darkness, which will kill you in under a minute if you don't have a light source. Followed by packs of hounds that randomly spawn to kill you. In most cases preparation is key and you can't prepare without knowledge.
Con Can get repetitive
You'll have to repeatedly collect a lot of basic materials like twigs, grass, and ore. This is because most of the starting recipes share the same required materials. Even later in the game you'll be doing many repetitive tasks. Gathering enough firewood for winter is especially bad because you have to chop down dozens of trees. All of this is made worse by the limited inventory space, causing you to make the same trip multiple times.