When comparing Seebright Wave vs Epson Moverio BT-200, the Slant community recommends Epson Moverio BT-200 for most people. In the question“What are the best smart glasses?” Epson Moverio BT-200 is ranked 6th while Seebright Wave is ranked 10th. The most important reason people chose Epson Moverio BT-200 is:
Because these glasses have their displays right in the middle of your vision, they can project digital images ontop of reality (augmented reality - AR for short). This means you can get contextual data about an item right in your field of view. This tech can be used by interior designers to see how a room would look like with different furnishings in different places, as well as more everyday uses like drawing a navigation line ontop of the road when navigating.
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Pros
Pro Affordable
While no final cost figures are available yet, the most expensive components (CPU, GPU, display, camera) are absent - these will be provided through a smartphone which will be mounted in the Wave. This allows the Wave to attain an affordable pricepoint when compared to other smartglasses.
The Kickstarter campaign was priced around $150, however typically retail prices are higher than Kickstarter prices.
Pro Augmented Reality possibilities
Because these glasses have their displays right in the middle of your vision, they can project digital images ontop of reality (augmented reality - AR for short). This means you can get contextual data about an item right in your field of view. This tech can be used by interior designers to see how a room would look like with different furnishings in different places, as well as more everyday uses like drawing a navigation line ontop of the road when navigating.
Pro You can run any Android apps on the device
While there is no access to the PlayStore, you can sideload apps onto it. The primary interface for Android apps will be the wired controller.
Cons
Con Smartphone powered
A smartphone needs to be inserted into the Wave for it to function. The CPU, GPU, display and camera of the phone will be used to provide most of the functions of the Wave. This provides certain limitations however - the display of a smartphone isn't designed for AR or VR, and current implementations can't take advantage of the display's full resolution (edges will be cut off and warped to provide the field of view required by the eyepieces). Processing power and battery life will be limited by the phone as well - even the highest end current smartphones have trouble sometimes keeping up with the current VR solutions. This could be solved in part by new mobile CPUs and GPUs that will be available by 2017, such as the Snapdragon 821.
Con Not launching until 2017
The Innovator Edition is expected to launch in 2017, however this will be intended for developers. There is no date for expected consumer versions yet.
Con Unadjustable
These glasses don't have any ability to be adjusted - this isn't tech you'll be easily be able to share with others while remaining comfortable. It also means that if you normally wear glasses, you will need to wear those under these smart glasses.
Con Clunky controls
Most of the controlling will be done through the wired touchpad. This is a clunky implementation, and requires a wired attachment. It isn't ideal for out-and-about usage, which is what smart glasses excel at.
Con Not meant for consumers
While they could be used for consumers, they haven't been designed for average consumers. These are meant for businesses - possibly museums, engineering firms, or designers. There may not be much non-enterprise software available for the average user.