When comparing Keep Talking and Nobody Explodes vs Superhot, the Slant community recommends Superhot for most people. In the question“What are the best Oculus Rift games?” Superhot is ranked 4th while Keep Talking and Nobody Explodes is ranked 12th. The most important reason people chose Superhot is:
The concept of Superhot is very easy to grasp and so are the controls. The stoty is also very interesting, with a plot that has never been done before. Would give it a 10/10. -Minty Prion
Specs
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Pros
Pro Hilarious situations arise as tension increases
Both sides in the game can not see what the other does, creating a situation of confusion that needs a good bit of team work. A ticking bomb adds the tension needed for players to spit out the first things that come to mind when describing strange symbols or patterns.
Pro Great for parties with friends and strangers alike
One person has the bomb on screen, and 1-5 "experts" need to consult the manual (either online or printed out). Thing is: the bomb defuser can't see the manual, and the experts don't see the bomb with its various modules.
The person who sees the bomb will have to precisely say what they see, and then the experts will frantically flip through the manual to find the instructions for that particular module. To succeed, you will all have to work together.
Pro Bomb defusal manual is easily accessible
The manual can be viewed as a PDF download as well as a static webpage, which gives easy access to any mobile device as well as PC. On top of this the manual can be printed out for those that would rather navigate tactically, which is often the easier way to go due to touch and ease of flipping pages (over a tablet or phone). Basically you are able to pull up the manual in any way you prefer, which requires little preparation, even on short notice.
Pro Great for quick games
Not a lot of setup is necessary, and a round lasts just a few minutes, so you don't need to commit to a lot of time before starting.
Pro VR minimizes cheating
The point of the game is that those with the manual are not able to actually see the bomb, this can be difficult to achieve when using a regular monitor to play the game, as someone could sneak a peak. Using a VR headset guarantees that no one with the manual will be able to see the bomb as it is only visible to the one wearing the VR headset.
Pro Creative and good plot
The concept of Superhot is very easy to grasp and so are the controls. The stoty is also very interesting, with a plot that has never been done before. Would give it a 10/10.
-Minty Prion
Pro Minimalistic yet beneficial art style
The art style in the game is very cool and minimalistic while actually serving to make the game easier to understand and play. The gameplay in Superhot relies on you being able to react properly to your environment, and the art choices make it really easy to understand what is going on around you.
Pro Tons of unlockables
There are many different modes and secrets to unlock in the game, also small easter eggs and references everywhere, adding some replayability to this game.
Pro Awesome time-based mechanic
In Superhot time only goes forward when you move. This turns the gameplay into something closer to a puzzle game as you need to be very calculated with every move you make.
Pro Lets you roleplay matrix-like battles
The coolest thing about this mechanic is it essentially lets you role play matrix-like battles with you dodging bullets, slicing bullets out of mid-air with a katana and an assortment of other badass things to do.
Cons
Con Puzzles may become stale after repetitive play
Particular modules in the game may be seen after playing repeatedly, which will make for easier play and quicker puzzle solving. This will have a tendency to make the gameplay feel stale due to ones familiarity with the puzzles.
One example, is the Keypads module where the defuser will need to describe strange symbols. Part of the fun is struggling to describe something, or figure out what is being described and calling the other person an idiot for not getting it.
Con Morse code section difficult for those with dry or bad eyes
There is a morse code module section of the game that relays morse code through visual cues, in order to understand the code the player will need to not blink for 3 seconds straight. While for most players this is not an issue, those that have chronic dry eyes or any other condition that requires blinking a lot, the code will be difficult if not impossible to understand. An optimal solution would be a setting to change this to audio cues, but sadly that is not an option.
Con Number of players can determine whether you succeed or fail
Most modules can be worked on one at a time - you start describing one to an expert, and he replies right away telling you what to do. Some modules however require some time for the expert to decipher. For example, if there is just one expert and you get the Morse code module you are pretty much screwed as deciphering the Morse code takes a lot of precious time. If you had an extra expert, you could work on deciphering it while they worked on another module.
Con Short story mode
Although there are plenty of other modes with a lot of variety, the story mode can typically be beaten in around 2 hours.