When comparing BlazeRush vs Dying Light, the Slant community recommends BlazeRush for most people. In the question“What are the best Oculus Rift games?” BlazeRush is ranked 3rd while Dying Light is ranked 11th. The most important reason people chose BlazeRush is:
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Specs
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Pros
Pro Great VR implementation thanks to quality optimization
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Pro Excellent as a pick-up-and-play game thanks to thegames straightforward arcade racing
The very straightforward arcade-racing-with-guns-gameplay and quick races make it a great game to play in-between other things, or at a casual get-together (if you have friends cool enough to also have the Rift).
Pro Well designed UI for VR allows the game to be easily interfaced with
The developers clearly thought about their UI supporting VR from early on, and the subtle touches they've added really help. The menus are projected into the 3D world on a concave surface, rather than a flat one, making it easier to read stuff on the far edges. The pause menu allows exploring the details of in-game action by projecting the menu behind the action, and allowing positional tracking to continue working. Also screens and videos completely surrounding the viewer on the main menu is a nice touch.
Pro Good local and online multiplayer support allows the game to be easily played online with friends
The game supports up to 4 player local and up to 8 player online multiplayer. This allows you to play with friends, or online with randoms. Either way, it makes the game feel unique each time which helps keep the game from getting predictable or boring.
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Cons
Con Can get repetitive
The game can seem very hum drum after spending a good amount of time with it. While this may be true of most racers, this one stands out as repetitive after a while.
Con Continuous D-pad input can strain your thumb
Unlike most racing games, there is no dedicated acceleration button. So, in order to go forwards, you need to push the d-pad in the desired direction - even when just going forward. After a couple games, this can add significant strain to your thumb.
Con Short life span
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.