When comparing BlazeRush vs GRID Autosport, the Slant community recommends BlazeRush for most people. In the question“What are the best Oculus Rift games?” BlazeRush is ranked 3rd while GRID Autosport is ranked 8th. The most important reason people chose BlazeRush is:
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Specs
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Pros
Pro Great VR implementation thanks to quality optimization
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Pro Excellent as a pick-up-and-play game thanks to thegames straightforward arcade racing
The very straightforward arcade-racing-with-guns-gameplay and quick races make it a great game to play in-between other things, or at a casual get-together (if you have friends cool enough to also have the Rift).
Pro Well designed UI for VR allows the game to be easily interfaced with
The developers clearly thought about their UI supporting VR from early on, and the subtle touches they've added really help. The menus are projected into the 3D world on a concave surface, rather than a flat one, making it easier to read stuff on the far edges. The pause menu allows exploring the details of in-game action by projecting the menu behind the action, and allowing positional tracking to continue working. Also screens and videos completely surrounding the viewer on the main menu is a nice touch.
Pro Good local and online multiplayer support allows the game to be easily played online with friends
The game supports up to 4 player local and up to 8 player online multiplayer. This allows you to play with friends, or online with randoms. Either way, it makes the game feel unique each time which helps keep the game from getting predictable or boring.
Pro Well-balanced sim-cadey handling
Handling a car in Autosport is both streamlined and forgiving enough to make it approachable, yet complicated enough to give players a bit of a challenge. The game also avoids the issue GRID 2 had of having the same one-size-fits-all steering.
Pro Detailed damage model
In addition to traditional bumps, hits and crashes that will damage the car and make it more difficult to drive in way that depends on the damaged part, there's also wear and tear to worry about. For example, over-revving and shifting early will wear the gearbox quicker and late breaking will damage the brakes.
Pro Has a good variety of game types
Autosport has 5 game types - Touring, Endurance, Open Wheel, Tuner, and Street with additional game modes available through DLC. Each type has a different handling model and different cars.
Pro No VR sickness
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Cons
Con Can get repetitive
The game can seem very hum drum after spending a good amount of time with it. While this may be true of most racers, this one stands out as repetitive after a while.
Con Continuous D-pad input can strain your thumb
Unlike most racing games, there is no dedicated acceleration button. So, in order to go forwards, you need to push the d-pad in the desired direction - even when just going forward. After a couple games, this can add significant strain to your thumb.
Con Short life span
Con Uneven graphical fidelity
Some textures are considerably higher quality than others. For example, the cockpit is really low-res, so much so that the needles don't even move, giving a feeling of an unpolished product.
Con Menus are not in VR, so you have to take off the Rift after each race
Menus are not in VR, so you have to take off the Rift after each race
Con VR support is experimental
As the support is only experimental changing certain settings in-game may crash the game.