When comparing InMind VR vs BlazeRush, the Slant community recommends BlazeRush for most people. In the question“What are the best Oculus Rift games?” BlazeRush is ranked 3rd while InMind VR is ranked 49th. The most important reason people chose BlazeRush is:
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Specs
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Pros
Pro Built specifically with a VR headset in mind
Unlike many other games, this one was built ground up for a head mounted display instead of adapted for it. As such the user interface and control scheme are well optimised for the Oculus Rift.
Pro Does not require any additional controllers
All interaction in the game are done using the headset. Head gestures are used to interact with the user interface and aiming is done by looking at the target.
Pro No VR sickness
The game creates a frame of reference for the player by having his avatar be stationary. That helps avoid motion sickness commonly induced by the dissociative feeling created when the avatar is moving and the player himself is stationary.
Pro Free
The game is available completely for free.
Pro Runs smooth
No lag, excellent, non-jittery head tracking.
Pro Great VR implementation thanks to quality optimization
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Pro Excellent as a pick-up-and-play game thanks to thegames straightforward arcade racing
The very straightforward arcade-racing-with-guns-gameplay and quick races make it a great game to play in-between other things, or at a casual get-together (if you have friends cool enough to also have the Rift).
Pro Well designed UI for VR allows the game to be easily interfaced with
The developers clearly thought about their UI supporting VR from early on, and the subtle touches they've added really help. The menus are projected into the 3D world on a concave surface, rather than a flat one, making it easier to read stuff on the far edges. The pause menu allows exploring the details of in-game action by projecting the menu behind the action, and allowing positional tracking to continue working. Also screens and videos completely surrounding the viewer on the main menu is a nice touch.
Pro Good local and online multiplayer support allows the game to be easily played online with friends
The game supports up to 4 player local and up to 8 player online multiplayer. This allows you to play with friends, or online with randoms. Either way, it makes the game feel unique each time which helps keep the game from getting predictable or boring.
Cons
Con Short
The experience is less than 10 minutes long.
Con Gameplay is a little barebones
It's a shooter on rails where the only action is looking at brightly coloured neurones.
Con Can get repetitive
The game can seem very hum drum after spending a good amount of time with it. While this may be true of most racers, this one stands out as repetitive after a while.
Con Continuous D-pad input can strain your thumb
Unlike most racing games, there is no dedicated acceleration button. So, in order to go forwards, you need to push the d-pad in the desired direction - even when just going forward. After a couple games, this can add significant strain to your thumb.