When comparing InMind VR vs DukeVR, the Slant community recommends DukeVR for most people. In the question“What are the best Oculus Rift games?” DukeVR is ranked 31st while InMind VR is ranked 49th. The most important reason people chose DukeVR is:
Due to Rift not having high resolution capabilities (as compared to a monitor), the game with its dated graphics just naturally translates better for playing on the headset.
Specs
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Pros
Pro Built specifically with a VR headset in mind
Unlike many other games, this one was built ground up for a head mounted display instead of adapted for it. As such the user interface and control scheme are well optimised for the Oculus Rift.
Pro Does not require any additional controllers
All interaction in the game are done using the headset. Head gestures are used to interact with the user interface and aiming is done by looking at the target.
Pro No VR sickness
The game creates a frame of reference for the player by having his avatar be stationary. That helps avoid motion sickness commonly induced by the dissociative feeling created when the avatar is moving and the player himself is stationary.
Pro Free
The game is available completely for free.
Pro Runs smooth
No lag, excellent, non-jittery head tracking.
Pro Low resolution of the game helps VR immersion
Due to Rift not having high resolution capabilities (as compared to a monitor), the game with its dated graphics just naturally translates better for playing on the headset.
Cons
Con Short
The experience is less than 10 minutes long.
Con Gameplay is a little barebones
It's a shooter on rails where the only action is looking at brightly coloured neurones.
Con In VR skybox moves with head movements
Can be fixed with high resolution texture packs that replace 2D sprites with 3D models.