When comparing Dying Light vs Robo Recall, the Slant community recommends Dying Light for most people. In the question“What are the best Oculus Rift games?” Dying Light is ranked 11th while Robo Recall is ranked 27th. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
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Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro A truly well done first person VR shooter
Robo Recall is an expertly executed game. You play as a "Recaller," trained in recalling malfunctioning products (namely, robots). You can do all sorts of fun things in the game, which range from blasting tons of robots into oblivion, to deflecting their shots with your weapons, and you can even pull their bullets right out of the air and throw them back.
There are plenty of great things to explore; perhaps you want to tear a robot's arms off and use them as swords, or maybe you want to hold one hostage and use him as a shield.
Robo Recall allows you to do all of these things, and much more.
Pro The weapons in the game look and feel powerful
There's a total of 4 weapons in Robo Recall: the pistol, the revolver, the shotgun, and the plasma rifle. Each weapon has its own unique strengths and weaknesses, which you can further amplify thanks to an (albeit small) assortment of attachments for each of them.
The weapons look great and feel satisfying to use. The shotgun was particularly well executed, and is largely considered a favorite.
Pro No motion sickness thanks to teleportation-style movement
Many VR games give players an issue with motion sickness. If you haven't played long enough to acquire your "VR legs" then you can get nautious and dizzy relatively easily. Robo Recall circumvents that with movement via teleporting, which means you can play all day with no drawbacks.
Pro One of the best games to introduce new players to VR
Robo Recall is incredible for new players. The opening sequence features a mini jump scare that will serve as a testament to what they're about to experience. The first level of the game will be absolutely mind blowing for the vast majority of players.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.