When comparing Dying Light vs Star Conflict, the Slant community recommends Dying Light for most people. In the question“What are the best Oculus Rift games?” Dying Light is ranked 11th while Star Conflict is ranked 18th. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
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Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro High quality graphics and aesthetics that details a world that is realisticly believable
Star Conflict has high quality graphics and interesting ship design. There's also good detail in the surrounding world that really makes it look great, especially in VR where you are fully immersed in the world.
Pro Being in the cockpit creates near perfect VR immersion thanks to taking the role of a pilot, which allows the player to be stationary
More so than FPS games, Star Conflict achieves incredible immersion by positioning the player where the pilot is. This puts the player's entire body in the same position as the character, which adds to the feeling of actually being there as opposed to sitting in a chair in the real world while your character is walking around a room.
Pro Includes both PvE and PvP missions, which should cover all multiplayer bases
There are player vs player arenas as well as quests and mission within the world against NPC enemies. This allows you to practice against AI, and once you get good you can progress on and challenge other players.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
Con Quickly turns grindy to encourage spending money
While the game starts out with fast-pasted progress it quickly turns into a typical MMO grind that can be sped up by paying real world money.
Con Multiplayer with friends require two Rifts
It's the early days of VR, and it's rare to find another person that owns a Rift (especially with the Vive gaining popularity lately). Playing MMOs with random other players online can still be fun, but the experience is much better when you have a friend to play it with. It will be hard to find a friend who can play with you, as you will both need a Rift and a capable gaming rig.
Con Plagued with admin abuse
Endless reports of people having unpleasant run-ins with admins.