When comparing Dying Light vs Assassin's Creed Unity, the Slant community recommends Dying Light for most people. In the question“What are the best Online Co-Op games on Steam?” Dying Light is ranked 8th while Assassin's Creed Unity is ranked 59th. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
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Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro Crouch walk finally implemented
Assassin's Creed Unity has finally added in a method for players to crouch-walk, allowing them to remain hidden going from cover to cover. It makes the stealth controls much more fluid, giving you the freedom to stalk your target from a closer distance instead of relying on you blending in with the crowd or staying on a rooftop. This was an often asked-for mechanic and is now finally implemented into the game series.
Pro Four-player online co-op
Assassin's Creed Unity features up to four player online co-op. You can join up with three other friends or get matched with others to play through certain assassination missions together.
Pro Intuitive stealth gameplay
The stealth mechanics feel natural and fluid in how strategic they are.
While tracking your targets, you blend in with each city's citizens or climb up to the tops of buildings to perch there and avoid getting spotted by the templar or their guards. You can either wait for the perfect opportunity to strike with a hidden blade up your sleeve that silently assassinates your target, or you can go all-out and have a sword duel with them if you'd rather take a more aggressive approach. After they're dead, you make your escape and become incognito again.
Everything goes together nicely in a way that feels satisfying.
Pro Impressive recreation of Paris to explore with buildings to climb freely
The city of Paris is beautifully done. The level is massive and dense with detail, with well-designed areas from the era such as towers, open plazas, religious buildings, and recognizable landmarks. You can climb anything, anywhere, and run along the rooftops as much as you want. Scaling the tallest places gives you an amazing bird's eye view of the city and the mountain ranges beyond, along with a vantage point to plan out how to assassinate your targets. The realistic architecture makes Assassin's Creed Unity feel like a true period piece set in Revolutionary Paris.
Pro Wide range of customization
There are lots of options to customize your character. You can change your weapons and your appearance, down to the individual hood that you prefer to wear. The sheer amount of things you can choose from is pretty impressive, helping you feel like your character is really your own.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
Con Generic premise of a revenge story
The revenge story has been done to death, and Assassin's Creed Unity doesn't really add anything new here. From the beginning of the plot, you see some of the major cliches that often pop up in these types of tales. And while Arno's cause is just, it's hard to care on an emotional level about his mission to kill Paris' high-level templars. But if you're not one to care too much about stories in games, then you probably won't even notice that anything's off.
Con Unsatisfying ending that ends on a lame note
While the story itself is passable, the ending may leave a bad taste in your mouth. After a a generic final boss and an unnecessary and frustrating character death, things just end abruptly. There's no closure, and there isn't a real sense of satisfaction at the end of your journey.
Con More of the same
The gameplay of Assassin's Creed Unity is just more of the same from previous titles. If you've played one Assassin's Creed up to this point, you've pretty much played them all. It's the same type of revenge story of an assassin seeking out the templars, the same bloat of icons and little things to do across the map, with the same type of stealth gameplay, and the overall same structure to the missions. Aside from the new crouch mechanic, the customization, and the location in Paris, this is too similar to other games in the series.