When comparing Dying Light vs Middle-earth: Shadow of Mordor, the Slant community recommends Dying Light for most people. In the question“What are the best singleplayer games on Steam?” Dying Light is ranked 36th while Middle-earth: Shadow of Mordor is ranked 59th. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
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Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro Mind control mechanic that adds depth to tactics
Players can mind control orcs to call upon them in battle, turning a one-vs-many battle, into a more evenly balanced showdown. You can even use your makeshift allies as fodder, allowing you to sneak up on unsuspecting enemies in the heat of battle and take them out instantly. It's up to you to decide when and how to use the orcs, giving the battles a decent amount of tactical depth.
Pro Great stealth combat mechanics
In Shadow of Mordor there are various ways you can kill enemies while staying unnoticed. You can simply sneak around by staying low, breaking line of sight behind walls and carts, backstabbing orcs when you sneak up on them. You can climb walls and traverse building roofs, dropping onto unsuspecting orcs while impaling them. You can even use supernatural abilities or wait for nightfall to make you even stealthier. All of this coupled with Shadow of Mordor's very smooth controls, makes being stealthy really enjoyable.
Pro Enjoyable preparation element
Bosses in this game have different immunities and weaknesses to in-game skills. For example, a boss can be immune to takedowns, but can also be vulnurable to fire, so it's best to have a flame-infused weapon ready to fight him effectively.
This makes preparation very important to succeed, sometimes even requiring you to mix up your playstyle and fighting methods. Because every enemy requires a different approach, it can help the gameplay stay fresh for a longer time.
Pro Entertaining combat
Shadow of Mordor has very fast-paced combat, allowing you to have exciting fights with groups of orcs. You parry, you counter, you roll, and you slash away at the orcs with your sword. You even have supernatural abilities that give you an edge in a bad situation.
For example, after stunning an enemy with Wraith Stun, you can perform a devastating combo that kills the enemy. The same ability can be upgraded to affect every enemy in an area, so it can also be used to escape losing battles or exact justice on all of them.
Regardless of your methods, you always feel like the dominant force, which makes it all the more satisfying to ruthlessly skewer helpless orcs.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
Con Progressing through the storyline can be confusing
While excessive hand-holding in games is bad, you might get lost in this game with no idea what to do next. This is mostly because the game almost never tells you what you should be doing, so it's up to you to find out, which can sometimes result in you aimlessly running around an area for up to an hour. Anyone looking for a more directed experience might not like Shadow of Mordor that much.
Con Unskippable cutscenes interrupt gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.
Con Extremely repetitive
The game can begin to feel like a chore after 3 hours. Every area has the same missions, requiring you to unlock towers, kill/dominate that orc, or defend/attack a base. There isn't much change over the course of the game, so it can feel pretty disappointing if you're expecting more variety.