When comparing Dying Light vs Command & Conquer: Red Alert 3, the Slant community recommends Dying Light for most people. In the question“What are the best singleplayer games on Steam?” Dying Light is ranked 36th while Command & Conquer: Red Alert 3 is ranked 88th. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
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Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro Good graphics and colorful visuals
Pro Fun campaigns for all three factions
There are three factions that the player can choose to play as (Allies, the Soviet Union, and the Empire of the Rising Sun), each with their own story which makes for plenty of gameplay and a different experience each.
Pro Has a co-op campaign
The main campaign was designed with co-op in mind which means you and a friend can play through the main story together.
Pro Long-lasting skirmish single player
Pro I still play this game due to the fun side game.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
Con Game is FPS locked
Framerate locked to the engine at 30 FPS.
Con Occasional pathfinding issues complicate unit placement
Due to slight issues with pathfinding, player units can become stuck at certain parts of the map, causing frustrating situations when those units are needed to be in a particular placement but were unable to do so.
Con AI opponents possess few strategies allowing it to be easily manipulated
Command & Conquer: Red Alert 3's AI reuses a limited selection of strategies, which therein allows the player to identify what actions the AI will most likely be performing next. With this knowledge of what the enemy AI will be doing, skirmish matches and campaign missions will be easily beaten, providing little to no challenge for experienced players.