When comparing Dying Light vs State of Decay: YOSE, the Slant community recommends State of Decay: YOSE for most people. In the question“What are the best survival games on PC?” State of Decay: YOSE is ranked 6th while Dying Light is ranked 11th. The most important reason people chose State of Decay: YOSE is:
There are many different tasks a player can take on such as fetch quests, rescue missions, or even just scoping a place out for the future. This gives the game a good bit of variety to the gameplay.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro A variety of fun tasks are provided on top of the main storyline
There are many different tasks a player can take on such as fetch quests, rescue missions, or even just scoping a place out for the future. This gives the game a good bit of variety to the gameplay.
Pro Events that happen like the real world, whether you are logged in or not, creating a very realistic feeling game mechanic
There is an in game real-time-ish clock to the game, that even has events that happen when the player is not even logged in. Such as holidays or just events that mean something to the characters found within the game. This is not mirrored to the players real world time, but acts as its own time in the game.
Pro Bases can be compartmentally upgraded, giving a task to the player and something to strive for
Scavanged materials can be used to upgrade parts of the players base such as infirmaries or sleeping quarters. This gives the player something to strive for, searching out new materials in order to upgrade on more section of their home base.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
Con Poor collision detection
Combat is not the best, poor collision detection means more button mashing than skill is needed.