When comparing Dying Light vs H1Z1 [Early Access], the Slant community recommends Dying Light for most people. In the question“What are the best survival games on PC?” Dying Light is ranked 11th while H1Z1 [Early Access] is ranked 31st. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
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Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro Crafting
There is crafting in the game so players can build bases to use as a home and a place to store items away from the rest of the world.
Pro Vehicles
H1Z1 has vehicles in game that can be fixed up to working condition to then use to traverse the landscape. Making travel a whole lot easier, but also making your whereabouts known and an easier target.
Pro Unpredictable
H1Z1 adds in an element of unpredictability with every encounter of another human player. Whether cooperation or fighting will ensue depends on the individuals playing and could go either way.
Pro Plenty of exploration
Exploration is a key part to H1Z1 as items need to be found to survive (though some gear can be purchased with real money as item drops). Depending on how lucky the individual is in finding the proper guns ammo and food/water makes for how long they are likely to survive.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
Con Filled with hackers
Due to Sony's inability to properly combat hackers the game has become pointless to play. Hackers can just teleport into anyones base stealing all of their hard earned or purchased items, which being that this is a survival game makes survival pretty much impossible for any length of time.
Con Pay to win
Sadly despite claims from the developers that it would not happen, there are microtransactions for gear, guns and ammo in game. Meaning groups that pool their money and numbers to claim the falling crates will have an unfair advantage over those that do not pay to win.