When comparing Legend of Dungeon vs Radial-G : Racing Revolved, the Slant community recommends Legend of Dungeon for most people. In the question“What are the best Oculus Rift games?” Legend of Dungeon is ranked 16th while Radial-G : Racing Revolved is ranked 25th. The most important reason people chose Legend of Dungeon is:
Since the player is not controlling an avatar from the first person, but instead is detached from what is happening within the world, there is no risk of motion sickness.
Specs
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Pros
Pro No VR sickness
Since the player is not controlling an avatar from the first person, but instead is detached from what is happening within the world, there is no risk of motion sickness.
Pro Randomised mayhem adds lots of replayability
As is par for the course in roguelikes, everything in the game is randomised. Items, weapons, buffs and enemies are different with each play through and levels are procedurally generated adding to the replayability of the game considerably.
Pro Couch co-op
The game supports up to four-player local co-op.
Pro Great sound design
Pro VR adds an incredible amount of immersion
The game adds excellent immersion in VR mode and even provides a gameplay advantage since it allows peeking around the corner.
Pro Almost no VR sickness
Even with the high speed movement most people don't have issues with motion sickness. Mostly due to the frame of reference that's created by the cockpit, precision controls and level design with intentional ambiguity of what is up and what is down.
Pro 32-player multiplayer
With up to 31 other players on the same track as you, the races can get pretty hectic. Being in the middle of all that really gets you in the zone.
Pro Great soundtrack
Cons
Con Difficult to use inventory system
The inventory requires scrolling through a single line of items. That process can be tedious on its own, but becomes even more frustrating since that makes the inventory almost impossible to use during combat because the game doesn't pause while the inventory is browsed.
Con Simplistic combat mechanic
The combat consists of walking up to an enemy and pressing the attack button to swing whatever weapon is currently in hand or long-pressing it to charge up a cleave attack. That's it.
Con Content can get repetitive
No matter the track being played on, the concept is the same, avoid objects and get the fastest time. This can get boring after a while. If the devs added more, perhaps weapons or a points system that reduced your time or something , the game would be more interesting when playing a few rounds in a row.
Con Multiplayer is completely dead
It is difficult if not impossible to find other players to play against. Unless you have friends with the same game that you can play with, there will be no one in the lobbies to play against randomly.