When comparing Legend of Dungeon vs AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome, the Slant community recommends Legend of Dungeon for most people. In the question“What are the best Oculus Rift games?” Legend of Dungeon is ranked 16th while AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome is ranked 20th. The most important reason people chose Legend of Dungeon is:
Since the player is not controlling an avatar from the first person, but instead is detached from what is happening within the world, there is no risk of motion sickness.
Specs
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Pros
Pro No VR sickness
Since the player is not controlling an avatar from the first person, but instead is detached from what is happening within the world, there is no risk of motion sickness.
Pro Randomised mayhem adds lots of replayability
As is par for the course in roguelikes, everything in the game is randomised. Items, weapons, buffs and enemies are different with each play through and levels are procedurally generated adding to the replayability of the game considerably.
Pro Couch co-op
The game supports up to four-player local co-op.
Pro Great sound design
Pro Unique maps and artstyle
The maps in this game are one of a kind, and look great! The buildings themselves are basic enough, but the surrounding scenery looks very futuristic which makes the game look great as you're freefalling.
Pro VR creates a feeling of weightlessness
While there's some risk of the game inducing fear of heights, most people experience a feeling of ease while moving through the air.
Pro Great soundtrack
The game has an energetic soundtrack that keeps the player motivated.
Cons
Con Difficult to use inventory system
The inventory requires scrolling through a single line of items. That process can be tedious on its own, but becomes even more frustrating since that makes the inventory almost impossible to use during combat because the game doesn't pause while the inventory is browsed.
Con Simplistic combat mechanic
The combat consists of walking up to an enemy and pressing the attack button to swing whatever weapon is currently in hand or long-pressing it to charge up a cleave attack. That's it.
Con Slightly too repetitive
The gameplay mechanic consists of avoiding obstacles while falling off buildings and getting more points for riskier maneuvers. It doesn't really change much throughout the levels, making it feel like more of the same.