When comparing GRID Autosport vs Surgeon Simulator, the Slant community recommends GRID Autosport for most people. In the question“What are the best Oculus Rift games?” GRID Autosport is ranked 8th while Surgeon Simulator is ranked 13th. The most important reason people chose GRID Autosport is:
Handling a car in Autosport is both streamlined and forgiving enough to make it approachable, yet complicated enough to give players a bit of a challenge. The game also avoids the issue GRID 2 had of having the same one-size-fits-all steering.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Well-balanced sim-cadey handling
Handling a car in Autosport is both streamlined and forgiving enough to make it approachable, yet complicated enough to give players a bit of a challenge. The game also avoids the issue GRID 2 had of having the same one-size-fits-all steering.
Pro Detailed damage model
In addition to traditional bumps, hits and crashes that will damage the car and make it more difficult to drive in way that depends on the damaged part, there's also wear and tear to worry about. For example, over-revving and shifting early will wear the gearbox quicker and late breaking will damage the brakes.
Pro Has a good variety of game types
Autosport has 5 game types - Touring, Endurance, Open Wheel, Tuner, and Street with additional game modes available through DLC. Each type has a different handling model and different cars.
Pro No VR sickness
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Pro Rewarding exploration based gameplay
There is not much in the way of hand holding in the game as many situations can be passed more easily once the payer understands the ins and outs of the game. Things like a green serum not being explained that it helps with a patient bleeding will only be discovered through trial and error, which in the end is rewarding to finally learn all of the mechanics of the game.
Pro Purposefully difficult controls create slapstick humor
In the game the player controls the movements, rotation, raised/lowered stated of the surgeons hand as well as each finger separately. It's purposefully difficult to control the movements of the hand well. The difficulty of controlling actions creates lots of opportunities for slapstick.
Cons
Con Uneven graphical fidelity
Some textures are considerably higher quality than others. For example, the cockpit is really low-res, so much so that the needles don't even move, giving a feeling of an unpolished product.
Con Menus are not in VR, so you have to take off the Rift after each race
Menus are not in VR, so you have to take off the Rift after each race
Con VR support is experimental
As the support is only experimental changing certain settings in-game may crash the game.
Con Unlicensed cars
Con Can get frustrating
While lack of accuracy of the controls is the main draw of the game it can at times get unnecessarily frustrating.