When comparing Receiver VR vs Doom 3 BFG VR, the Slant community recommends Doom 3 BFG VR for most people. In the question“What are the best Oculus Rift games?” Doom 3 BFG VR is ranked 48th while Receiver VR is ranked 50th. The most important reason people chose Doom 3 BFG VR is:
The game features many claustrophobic corridors, unnerving sound design, moody lighting and creepy enemies that seemingly appear from nowhere. Put together these elements create a lots of tension and a sense of unease.
Ranked in these QuestionsQuestion Ranking
Pros
Pro Randomized world
Elements within the world such as enemy positions, item locations, gun state, world layout is randomized, making each playthrough different.
Pro Permadeath
There are no checkpoint or saves. Once the player is killed, he has to start over.
Pro Unique hyper-realistic gun simulation
The game asks the player to manipulate each part of the gun independently. Thus, before being able to shoot a gun, it has to be holstered, the magazine has to be removed, each bullet has to be slid into the magazine individually, the magazine has to be put back in, the safety has to be turned off, the slide lock has to be released and the hammer has to be pulled back.
Pro Tense atmosphere
The game features many claustrophobic corridors, unnerving sound design, moody lighting and creepy enemies that seemingly appear from nowhere. Put together these elements create a lots of tension and a sense of unease.
Cons
Con Mostly just a proof of concept
The game was made within a week as part of a game jam. The developers built the game on 3 central ideas - gun handling mechanics, randomized levels, and unordered storytelling. As such, the game is lacks polish or purpose.
Con VR development was dropped by ZeniMax midway through
Due to disagreements between ZeniMax and Oculus, development of Doom 3 BFG VR was dropped. There are a few community attempts to finish VR support including one by an Oculus developer Samson and another by reddit user mscoder610.