When comparing Receiver VR vs Crystal Rift, the Slant community recommends Crystal Rift for most people. In the question“What are the best Oculus Rift games?” Crystal Rift is ranked 22nd while Receiver VR is ranked 50th. The most important reason people chose Crystal Rift is:
The game has a level editor buil in which can greatly expand the gameplay due to unlimited levels through creation.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Randomized world
Elements within the world such as enemy positions, item locations, gun state, world layout is randomized, making each playthrough different.
Pro Permadeath
There are no checkpoint or saves. Once the player is killed, he has to start over.
Pro Unique hyper-realistic gun simulation
The game asks the player to manipulate each part of the gun independently. Thus, before being able to shoot a gun, it has to be holstered, the magazine has to be removed, each bullet has to be slid into the magazine individually, the magazine has to be put back in, the safety has to be turned off, the slide lock has to be released and the hammer has to be pulled back.
Pro Level editor included
The game has a level editor buil in which can greatly expand the gameplay due to unlimited levels through creation.
Pro You can turn off jump scares entirely
Great option to transform the game into a more relaxing experience.
Cons
Con Mostly just a proof of concept
The game was made within a week as part of a game jam. The developers built the game on 3 central ideas - gun handling mechanics, randomized levels, and unordered storytelling. As such, the game is lacks polish or purpose.
Con Normal difficulty is too easy
When playing on normal difficulty mode the game can be quite easy and does not really offer much of a challenge. Of course this can be changed in the difficulty settings but it would be nice if the game was a bit more challenging without having to mess with the settings.