When comparing Receiver VR vs Chronos, the Slant community recommends Chronos for most people. In the question“What are the best Oculus Rift games?” Chronos is ranked 39th while Receiver VR is ranked 50th. The most important reason people chose Chronos is:
Often thir person games require a bit of manual control of the camera in order to adjust to what is going on around them and see where enemies and the rest of the environment is. This is normally done through controls on the keyboard or controller meaning not only are you controlling the character, but also the camera at the same time, which always requires a bit of juggling. What Chronos does is puts the camera control in the VR headset in that all you need to do is turn your head in order to change camera angles, this frees up manual control of the character to the keyboard or controller in that the camera will be controlled through natural and intuitive movements of ones head.
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Pros
Pro Randomized world
Elements within the world such as enemy positions, item locations, gun state, world layout is randomized, making each playthrough different.
Pro Permadeath
There are no checkpoint or saves. Once the player is killed, he has to start over.
Pro Unique hyper-realistic gun simulation
The game asks the player to manipulate each part of the gun independently. Thus, before being able to shoot a gun, it has to be holstered, the magazine has to be removed, each bullet has to be slid into the magazine individually, the magazine has to be put back in, the safety has to be turned off, the slide lock has to be released and the hammer has to be pulled back.
Pro Easier control of the camera
Often thir person games require a bit of manual control of the camera in order to adjust to what is going on around them and see where enemies and the rest of the environment is. This is normally done through controls on the keyboard or controller meaning not only are you controlling the character, but also the camera at the same time, which always requires a bit of juggling. What Chronos does is puts the camera control in the VR headset in that all you need to do is turn your head in order to change camera angles, this frees up manual control of the character to the keyboard or controller in that the camera will be controlled through natural and intuitive movements of ones head.
Cons
Con Mostly just a proof of concept
The game was made within a week as part of a game jam. The developers built the game on 3 central ideas - gun handling mechanics, randomized levels, and unordered storytelling. As such, the game is lacks polish or purpose.
Con Fully exclusive to Occulus
Chronos is being released only for the Oculus Rift, which mean the game will not be able to be played without a very expensive peripheral. This shuts out many potential users, much like console platform exclusivity. many do not see this as a good thing, though some might.