When comparing Classroom Aquatic vs Catlateral Damage, the Slant community recommends Catlateral Damage for most people. In the question“What are the best VR games on Steam?” Catlateral Damage is ranked 32nd while Classroom Aquatic is ranked 42nd. The most important reason people chose Catlateral Damage is:
The gameplay is centered around being in a cats shoes, knocking objects off of shelves and other areas. This can be quite fun to basically role play as a cat at its worst.
Specs
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Pros
Pro Unique and funny concept
A really fresh "stealth game" that uses the Oculus Rift in a unique way
Pro No VR sickness
Since the player and the character are stationary with the desk creating a frame of reference, much of the issues with motion sickness are avoided.
Pro Fun to pretend to be a cat
The gameplay is centered around being in a cats shoes, knocking objects off of shelves and other areas. This can be quite fun to basically role play as a cat at its worst.
Pro Good for letting out your anger
You knocking everything you want to the ground by making the motions in real life. It's a great way to let out your anger.
Pro Longevity through procedural generation
Each level is procedurally generated, while each level will maintain its overall theme there will be minor changes to the setup that allows for an experience that will be slightly different upon each playthrough. This allows for the games levels to stay fresh due to never being exactly the same.
Pro Choice of gameplay modes
There is a free play mode called Litterbox Mode, where there is no time limit, you just choose which level to play, to then free roam and do as you like, much like a sandbox experience. Then there is the objective mode, where you are given a time limit in order to knock off a certain amount of objects within. There will also be optional objectives given, which can make for a more intense experience when trying to complete them all at once.
Having these two modes allows for a good balance of hectic gameplay as well as free form having fun by messing around gameplay.
Cons
Con Barebones gameplay
The gameplay consists of cheating on a test by looking for answers on other student's sheets while the teacher isn't looking. There's not much else to it and so the game feels much more like a proof of concept than a full-fledged game.
Con VR controls are not precise
When using the same amount of force to swing your arm holding the controller in order to knock off objects in the game, there can be a variety of outcomes. This is due to incorrect balancing of controls, as the same amount of force in a swing should result in the same amount of force being used in game, problem being that it does not, sometimes objects will go flying, other times they will barely move.
Con No difference in cats other than looks
It would have been interesting to see each cat have their own special ability, sadly there is no difference between them other than looks.
Con Gameplay gets stale fast
While from the outset it can be fun knocking objects over, after a while this does get stale as there is little lasting appeal to the mechanics themselves.