When comparing Quakespasm Rift vs Doom 3 BFG VR, the Slant community recommends Doom 3 BFG VR for most people. In the question“What are the best Oculus Rift games?” Doom 3 BFG VR is ranked 48th while Quakespasm Rift is ranked 52nd. The most important reason people chose Doom 3 BFG VR is:
The game features many claustrophobic corridors, unnerving sound design, moody lighting and creepy enemies that seemingly appear from nowhere. Put together these elements create a lots of tension and a sense of unease.
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Pros
Pro Classic Quake gameplay for modern times
Quakespasm is a port of the original iD engine for Quake with modern systems and conventions in mind. It adds correct 64-bit support, modern controls, bakes music in the game instead of asking for a CD, etc. Quakespasm Rift builds on top of that codebase to add Oculus Rift support.
Pro Tense atmosphere
The game features many claustrophobic corridors, unnerving sound design, moody lighting and creepy enemies that seemingly appear from nowhere. Put together these elements create a lots of tension and a sense of unease.
Cons
Con VR may cause nausea
There are some sensory information mismatch issues created by the in-game characters movements and players stationary position as well as the sheer speed of the gameplay that can easily induce nausea.
Con VR development was dropped by ZeniMax midway through
Due to disagreements between ZeniMax and Oculus, development of Doom 3 BFG VR was dropped. There are a few community attempts to finish VR support including one by an Oculus developer Samson and another by reddit user mscoder610.