When comparing Quake II VR vs BlazeRush, the Slant community recommends BlazeRush for most people. In the question“What are the best Oculus Rift games?” BlazeRush is ranked 3rd while Quake II VR is ranked 51st. The most important reason people chose BlazeRush is:
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Specs
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Pros
Pro Has a lot of VR options to tweak
There are multiple HUD and menu adjustments, control schemes options, low color options available as well as toggles for low persistence, head tracking and gun laser sight.
Pro Great VR implementation thanks to quality optimization
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Pro Excellent as a pick-up-and-play game thanks to thegames straightforward arcade racing
The very straightforward arcade-racing-with-guns-gameplay and quick races make it a great game to play in-between other things, or at a casual get-together (if you have friends cool enough to also have the Rift).
Pro Well designed UI for VR allows the game to be easily interfaced with
The developers clearly thought about their UI supporting VR from early on, and the subtle touches they've added really help. The menus are projected into the 3D world on a concave surface, rather than a flat one, making it easier to read stuff on the far edges. The pause menu allows exploring the details of in-game action by projecting the menu behind the action, and allowing positional tracking to continue working. Also screens and videos completely surrounding the viewer on the main menu is a nice touch.
Pro Good local and online multiplayer support allows the game to be easily played online with friends
The game supports up to 4 player local and up to 8 player online multiplayer. This allows you to play with friends, or online with randoms. Either way, it makes the game feel unique each time which helps keep the game from getting predictable or boring.
Cons
Con VR may cause nausea
There are some sensory information mismatch issues created by the in-game characters movements and players stationary position as well as the sheer speed of the gameplay that can easily induce nausea.
Con Can get repetitive
The game can seem very hum drum after spending a good amount of time with it. While this may be true of most racers, this one stands out as repetitive after a while.
Con Continuous D-pad input can strain your thumb
Unlike most racing games, there is no dedicated acceleration button. So, in order to go forwards, you need to push the d-pad in the desired direction - even when just going forward. After a couple games, this can add significant strain to your thumb.