When comparing Windlands vs GRID Autosport, the Slant community recommends GRID Autosport for most people. In the question“What are the best Oculus Rift games?” GRID Autosport is ranked 8th while Windlands is ranked 30th. The most important reason people chose GRID Autosport is:
Handling a car in Autosport is both streamlined and forgiving enough to make it approachable, yet complicated enough to give players a bit of a challenge. The game also avoids the issue GRID 2 had of having the same one-size-fits-all steering.
Specs
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Pros
Pro Fun mechanics
The game is a platformer that uses parkour and a grappling hook, which makes for a pretty fun experience running and climbing around the 3D stages.
Pro Well-balanced sim-cadey handling
Handling a car in Autosport is both streamlined and forgiving enough to make it approachable, yet complicated enough to give players a bit of a challenge. The game also avoids the issue GRID 2 had of having the same one-size-fits-all steering.
Pro Detailed damage model
In addition to traditional bumps, hits and crashes that will damage the car and make it more difficult to drive in way that depends on the damaged part, there's also wear and tear to worry about. For example, over-revving and shifting early will wear the gearbox quicker and late breaking will damage the brakes.
Pro Has a good variety of game types
Autosport has 5 game types - Touring, Endurance, Open Wheel, Tuner, and Street with additional game modes available through DLC. Each type has a different handling model and different cars.
Pro No VR sickness
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Cons
Con Early access game
The game is in early access, which means there may be bugs or unfinished content which can result in a poor experience. There is also no guarantee the game will ever be finished after purchase.
Con Uneven graphical fidelity
Some textures are considerably higher quality than others. For example, the cockpit is really low-res, so much so that the needles don't even move, giving a feeling of an unpolished product.
Con Menus are not in VR, so you have to take off the Rift after each race
Menus are not in VR, so you have to take off the Rift after each race
Con VR support is experimental
As the support is only experimental changing certain settings in-game may crash the game.