When comparing Prototyping on Paper vs ProtoPie, the Slant community recommends ProtoPie for most people. In the question“What are the best tools for prototyping mobile interactions/animations?” ProtoPie is ranked 2nd while Prototyping on Paper is ranked 20th. The most important reason people chose ProtoPie is:
As the interface is very clean and simple, it enables you to create interactions by combining objects, triggers and responses just like that. No need for wireframing or shitty mockups, just get to hi-fi prototyping right away.
Specs
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Pros
Pro Multiple device support
Prototyping on Paper supports both Android and iOS.
Pro Based on sketched wireframes
Prototypes made on PoP are based on sketches made on paper or a whiteboard, which are later photographed or scanned and uploaded into the app. Once that's done, hotspots can then be added, which register tapping or several gestures.
Pro Smooth and gradual learning curve
As the interface is very clean and simple, it enables you to create interactions by combining objects, triggers and responses just like that. No need for wireframing or shitty mockups, just get to hi-fi prototyping right away.
Pro Native prototyping
Deploy prototypes on any device right away. What's the point of prototyping mobile apps if you cannot deploy it on your mobile devices easily?
Pro IoT, Interactions across devices
Create prototypes e.g. chat platforms, payment apps etc. and deploy them on multiple devices and have them communicate with each other.
Pro Utilizes sensors very easily
Easily control the sensors of smart devices in your prototype, such as tilt, sound, compass, proximity sensor, vibration motor and 3D Touch sensors.
Pro Runs on Mac and Windows
It offers the same features on both MacOS and Windows. Plus, you can switch machines as long as you are logged in to ProtoPie Studio.
Pro Fast and easy sharing
Sharing is very easy via the cloud. Open the prototype in desktop or mobile browser, or deploy the prototype on the ProtoPie Player app. All is possible.
Pro Code Free
No coding needed to do interactions for your prototypes. You just choose the objects and link them with the triggers and responses you want to based on your preferred interactions.
Cons
Con Not well suited for complex prototypes
PoP is built to be a tool for quick prototyping, especially in participatory design sessions. For complex prototypes with a lot of screens it would require a large number of images to be used and this can make any project hard to maintain.