When comparing Superhot vs Legend of Dungeon, the Slant community recommends Superhot for most people. In the question“What are the best Oculus Rift games?” Superhot is ranked 4th while Legend of Dungeon is ranked 16th. The most important reason people chose Superhot is:
The concept of Superhot is very easy to grasp and so are the controls. The stoty is also very interesting, with a plot that has never been done before. Would give it a 10/10. -Minty Prion
Specs
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Pros
Pro Creative and good plot
The concept of Superhot is very easy to grasp and so are the controls. The stoty is also very interesting, with a plot that has never been done before. Would give it a 10/10.
-Minty Prion
Pro Minimalistic yet beneficial art style
The art style in the game is very cool and minimalistic while actually serving to make the game easier to understand and play. The gameplay in Superhot relies on you being able to react properly to your environment, and the art choices make it really easy to understand what is going on around you.
Pro Tons of unlockables
There are many different modes and secrets to unlock in the game, also small easter eggs and references everywhere, adding some replayability to this game.
Pro Awesome time-based mechanic
In Superhot time only goes forward when you move. This turns the gameplay into something closer to a puzzle game as you need to be very calculated with every move you make.
Pro Lets you roleplay matrix-like battles
The coolest thing about this mechanic is it essentially lets you role play matrix-like battles with you dodging bullets, slicing bullets out of mid-air with a katana and an assortment of other badass things to do.
Pro No VR sickness
Since the player is not controlling an avatar from the first person, but instead is detached from what is happening within the world, there is no risk of motion sickness.
Pro Randomised mayhem adds lots of replayability
As is par for the course in roguelikes, everything in the game is randomised. Items, weapons, buffs and enemies are different with each play through and levels are procedurally generated adding to the replayability of the game considerably.
Pro Couch co-op
The game supports up to four-player local co-op.
Pro Great sound design
Cons
Con Short story mode
Although there are plenty of other modes with a lot of variety, the story mode can typically be beaten in around 2 hours.
Con Difficult to use inventory system
The inventory requires scrolling through a single line of items. That process can be tedious on its own, but becomes even more frustrating since that makes the inventory almost impossible to use during combat because the game doesn't pause while the inventory is browsed.
Con Simplistic combat mechanic
The combat consists of walking up to an enemy and pressing the attack button to swing whatever weapon is currently in hand or long-pressing it to charge up a cleave attack. That's it.