When comparing Quake III Arena vs The Talos Principle, the Slant community recommends The Talos Principle for most people. In the question“What are the best first-person games on Steam?” The Talos Principle is ranked 6th while Quake III Arena is ranked 24th. The most important reason people chose The Talos Principle is:
The puzzles in the game are great, but they're tied together with a thought provoking story line filled with mystery and intrigue. A story about a robot with human consciousness who is being guided by a disembodied voice, are they to be trusted? As the story progresses the player is drip fed clues which can lead them closer to the truth.
Specs
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Pros
Pro Worthwhile time investment for competitive play
Not many available FPS games have such a high skill ceiling as Quake III Arena, making this a great game to invest time into, for those that want to get to a competitive level.
Pro Offline LAN support
By using a LAN connection, multiple computers can facilitate multiplayer without the need for an internet connection.
Pro You can easily run the game on low end PC's
Due to the age of the title (released 1999) and the requirements of said title in the modern day, the game can easily be played on just about any PC from the last 10 years.
Pro Plenty of variation with multiple game modes keeps the gameplay fresh
Deathmatch, Team Deathmatch and Capture the Flag are the various modes that players can select within the game. This allows for enough change in gameplay for the user so that the game never gets old too fast.
Pro Great storyline
The puzzles in the game are great, but they're tied together with a thought provoking story line filled with mystery and intrigue. A story about a robot with human consciousness who is being guided by a disembodied voice, are they to be trusted? As the story progresses the player is drip fed clues which can lead them closer to the truth.
Pro Lots of side content
Many Easter eggs and more difficult puzzles as well as an ending in many parts of the game, as well as hidden lore.
Pro Difficulty ramp-up
Starts out easy enough, but gets to some truly difficult puzzles by the end. If you get stuck on a puzzle you can skip it and come back to it later.
Pro Rewards exploration and out-of-the-box thinking
It's hard to explain this without spoiling anything, but there are lots of "aha!" moments you will encounter on the areas if you get invested into the story, making the game deeper.
Pro Great original soundtrack
The soundtrack is very pleasant to listen to and fits perfectly with all the areas and themes present in the game. It varies from calm music, for those heavenly areas where you are solving puzzles, to more misterious and epic pieces for moments when things get... real. It's good to have some nice music playing while your brain is melting from solving the puzzles, or just appreciating the scenery.
Cons
Con Poor quality voice-overs
Given that it is an older title and thus released when studios put little money towards quality voice-overs, Quake III Arena stands out as one of the worst of its kind, not least on account of the game announcer who is one of the main culprits.
Con Working with the level editor is difficult (no documentation)
There is not much documentation for the level editor in the game, as the creators primarily use it for themselves. There are of course many hotkeys you could accidentally press as well.
Con Obtuse puzzles, especially with optional content
Mediocre game design all around. Many puzzles are ordered badly or redundant and could have been combined or removed to smoothen the experience, as well as occasionally not exercising the bounds of certain elements (like ranged pickup). The game's optional content is even more worrisome as it often leads you to play hidden object games to look in hundreds of corners instead of using more difficult puzzles. One particularly egregious example is when you have to interpret a message in a very specific way after using a decryption algorithm you may not know about into another questionable input system.